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Template Cleanup Needed |
This template falls under the Template Cleanup Project. For various reason it has ended up in a horrendous state and needs some tender love and care.
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[[File:{{{npc}}} (NPC Icon).png|text-bottom|35px]] [[{{{npc}}}]] |
{{{content}}} |
Usage
- npc: The name of the NPC who says this.
- link: Set to no to indicate dialogue from characters that aren't notable (Schulivan doesn't count). The box will have no picture and no link.
- content: What is said.
- type:
- battle: "You received informaton on Battle: X"
- delivery: "Delivered X"
- reward: "Reward: X"
- gold: "Reward: X gold"
- exp: "Reward: You have received X EXP."
- story: "You learned the Story: X"
- keyword: "You learned the Keyword: X"
- complete: "You completed the Story: X"
- select: For any dialogue buttons that can be selected.
- task: Any notice that's printed in green text.
- title: "You received the title: X"
- title2: "You received the X title."
- skill: "You learned the skill: X"
- titlediscover: "You discovered the title: X"
- unknown: "(Dialogue unknown.)"
- This also adds the page to Category:Needs Dialogue.
- blackscreen: The type should be set to this in conjunction with the blackscreen start and end indicators
- An additional parameter {{{blackscreen}}} is used when dealing with black screens:
- start: [The screen fades to black]
- end: [Black screen ends.]
- true: used on dialogue that occurs during a black screen (type should not be set to blackscreen, but should be set normally according to the content type)
- An additional parameter {{{blackscreen}}} is used when dealing with black screens:
- Anything else: NPC dialogue
Note: Dialogue for Krunk will automatically appear in large text.
See also: Template:Dialogue, Template:DialogueGroup, Template:DialogueColor
(Feel free to expand on this template to add more types and features as necessary.) This template defines the table "Dialogue". View table.