(MA range) 
Tag: Visual edit 

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+  {{Infobox skill 

−  {{ {{{templateSkill Page}}} 

−  name= 
+  name=Magic Arrow 
+  max rank=6 

−  category=Combat Skills 

+  info= Only usable when you are equipped with a Staff.<br /> 

−  info= Shoots mana arrows from your staff.<br/>To use Magic Arrow, you must assign [[Magic Arrow Gem]]s to your quickslots. (Magic Arrow does not consume the Magic Arrow Gem.)<br/>Magic Arrow relies on your [[Magic Mastery]] skill. 

+   Shoots mana arrows from your Staff. While Magic Arrows cause weak damage, it has comparably long range.<br /> 

−  mouse= 

+   The strength of Magic Arrow is affected by your skill rank and M. ATT.<br /> 

−  keyboard= 

+  <br /> 

−  use= Use the Magic Arrow Gem assigned to your quickslots. 

+  '''<Controls>'''<br /> 

−  item=Magic Arrow Gem 

+  '''Mouse:''' [Leftclick]<br /> 

−  item2=Fine Magic Arrow Gem 

+  '''Keyboard:''' [S]<br /> 

−  details= 

−  *The range of Magic Arrow gradually increases while it is shot continuously. 

−  *From rank 9, using a [[Fine Magic Arrow Gem]] the skill starts shooting additional 2 side bolts, each does 1/12 of the main bolt damage. 

−  *Rank 9 requires completion of [[Skill Challenge: Magic Arrow]]. 

−  *Skill is currently capped at level 9 

−  video={{#ev:youtube9lS_mbaAQOA}} 

−  obtain= Already Learned (Evie). 

−  prerequisite= 

+  }} 

−  <! Summary > 

+  __TOC__ 

−  summary= 

−  {{Skill SummaryRequired Level11111203036???????}} 

−  {{Skill SummaryDamage Increases [%]010131720243134???????}} 

−  {{Skill SummaryKnock Down Chance Increases [%]04689111617???????}} 

−  {{Skill SummaryRequired AP030170220270320470540???????}} 

−  {{Skill SummaryRequired AP (Total)030200420690101014802020???????}} 

+  == Additional Details == 

−  <! AP Requirement > 

+  *The range of Magic Arrow appears to be affected by M. Att, though this seems to be capped. 

−  rFap= 0 

+  **[[Brynn]] will not require those who have previously completed the challenge before the [[Staff Evie RevampStaff Revamp]] to do so again. Instead, the challenge is completed simply by speaking with him. 

−  rEap= 30 

+  *Lifts enemy up into the air. 

−  rDap= 170 

+  *Count as a normal attack for challenges and titles. 

−  rCap= 220 

+  *Not affected by Combat Mastery. 

−  rBap= 270 

+  *Can deal critical hits and cause boss flinching. 

−  rAap= 320 

+  *Related titles: 

−  r9ap= 470 

+  **[[Titles/Class Specific/Evie#Easy MagicEasy Magic]] 

−  r8ap= 540 

+  **[[Titles/Class Specific/Evie#Getting Used to MagicGetting Used to Magic]] 

−  r7ap= 

+  **[[Titles/Class Specific/Evie#Master of MagicMaster of Magic]] 

−  r6ap= 

+  **[[Titles/Class Specific/Evie#Slick ShooterSlick Shooter]] 

−  r5ap= 

−  r4ap= 

−  r3ap= 

−  r2ap= 

−  r1ap= 

+  == How to Obtain == 

−  <! Effect > 

+  *Starting skill. 

−  rFeffect= Damage increases by 0%.<br />Chance to knock down the enemy increases by 0%. 

+  *Complete the story [[Skill Challenge: Magic Arrow]] (level 1) for rank 9. 

−  rEeffect= Damage increases by 10%.<br />Chance to knock down the enemy increases by 4%. 

−  rDeffect= Damage increases by 13%.<br />Chance to knock down the enemy increases by 6%. 

−  rCeffect= Damage increases by 17%.<br />Chance to knock down the enemy increases by 8%. 

−  rBeffect= Damage increases by 20%.<br />Chance to knock down the enemy increases by 9%. 

−  rAeffect= Damage increases by 24%.<br />Chance to knock down the enemy increases by 11%. 

−  r9effect= Damage increases by 31%.<br />Chance to knock down the enemy increases by 16%. 

−  r8effect= Damage increases by 34%.<br />Chance to knock down the enemy increases by 17%. 

−  r7effect= 

−  r6effect= 

−  r5effect= 

−  r4effect= 

−  r3effect= 

−  r2effect= 

−  r1effect= 

+  ==Skill Demonstration== 

−  <! Level > 

+  {{YoutubeNQj4Rd0V5Fo}} 

−  rFlevel= 1 

+  
−  rElevel= 1 

+  == Summary == 

−  rDlevel= 1 

+  *Columns in red indicate ranks not currently released. 

−  rClevel= 1 

+  { class="realtable alternatelight" 

−  rBlevel= 1 

+   

−  rAlevel= 20 

+  ! Rank 

−  r9level= 30 

+  ! F 

−  r8level= 36 

+  ! E 

−  r7level= 

+  ! D 

−  r6level= 

+  ! C 

−  r5level= 

+  ! B 

−  r4level= 

+  ! A 

−  r3level= 

+  ! 9 

−  r2level= 

+  ! 8 

−  r1level= 

+  ! 7 

−  }} 

+  ! 6 

+  ! class="activeno"  5 

+  ! class="activeno"  4 

+  ! class="activeno"  3 

+  ! class="activeno"  2 

+  ! class="activeno"  1 

+   

+  ! Required Level 

+   1 

+   1 

+   1 

+   1 

+   1 

+   20 

+   30 

+   40 

+   50 

+   60 

+   class="activeno"  54 

+   class="activeno"  60 

+   class="activeno"  66 

+   class="activeno"  72 

+   class="activeno"  80 

+   

+  ! Range increase 

+   0 

+   25 

+   5 

+   5 

+   5 

+   5 

+   5 

+   5 

+   5 

+   5 

+   class="activeno"  5 

+   class="activeno"  5 

+   class="activeno"  5 

+   class="activeno"  10 

+   class="activeno"  10 

+   

+  ! Range increase (Total) 

+   0 

+   25 

+   30 

+   35 

+   40 

+   45 

+   50 

+   55 

+   60 

+   65 

+   class="activeno"  70 

+   class="activeno"  75 

+   class="activeno"  80 

+   class="activeno"  90 

+   class="activeno"  100 

+   

+  ! Damage increase [%] 

+   0 

+   10 

+   3 

+   4 

+   3 

+   4 

+   6 

+   10 

+   16 

+   17 

+   class="activeno"  26 

+   class="activeno"  4 

+   class="activeno"  4 

+   class="activeno"  4 

+   class="activeno"  4 

+   

+  ! Damage increase [%] (Total) 

+   0 

+   10 

+   13 

+   17 

+   20 

+   24 

+   30 

+   40 

+   56 

+   73 

+   class="activeno"  47 

+   class="activeno"  51 

+   class="activeno"  55 

+   class="activeno"  59 

+   class="activeno"  63 

+   

+  ! Knock down chance increase [%] 

+   0 

+   4 

+   2 

+   2 

+   1 

+   2 

+   5 

+   1 

+   1 

+   1 

+   class="activeno"  8 

+   class="activeno"  3 

+   class="activeno"  5 

+   class="activeno"  5 

+   class="activeno"  8 

+   

+  ! Knock down chance increase [%] (Total) 

+   0 

+   4 

+   6 

+   8 

+   9 

+   11 

+   16 

+   17 

+   18 

+   19 

+   class="activeno"  27 

+   class="activeno"  30 

+   class="activeno"  35 

+   class="activeno"  40 

+   class="activeno"  48 

+   

+  ! Required AP 

+   0 

+   30 

+   170 

+   220 

+   270 

+   320 

+   470 

+   540 

+   630 

+   720 

+   class="activeno"   

+   class="activeno"   

+   class="activeno"   

+   class="activeno"   

+   class="activeno"   

+   

+  ! Required AP (Total) 

+   0 

+   30 

+   200 

+   420 

+   690 

+   1010 

+   1480 

+   2020 

+   2650 

+   3370 

+   class="activeno"   

+   class="activeno"   

+   class="activeno"   

+   class="activeno"   

+   class="activeno"   

+  } 

+  
+  == Ranks == 

+  *Rows in red indicate ranks not currently released. 

+  { class="realtable alternatelight" 

+   

+  ! Rank 

+  ! AP 

+  ! Effects 

+  ! Req. Level 

+   

+   F 

+   0 

+   Increases damage by 0%.<br />Increases your chance of knocking down an opponent by 0%.<br /> 

+   1 

+   

+   E 

+   30 

+   Increases damage by 10%.<br />Increases your chance of knocking down an opponent by 4%.<br /> 

+   1 

+   

+   D 

+   170 

+   Increases damage by 13%.<br />Increases your chance of knocking down an opponent by 6%.<br /> 

+   1 

+   

+   C 

+   220 

+   Increases damage by 17%.<br />Increases your chance of knocking down an opponent by 8%.<br /> 

+   1 

+   

+   B 

+   270 

+   Increases damage by 20%.<br />Increases your chance of knocking down an opponent by 9%.<br /> 

+   1 

+   

+   A 

+   320 

+   Increases damage by 24%.<br />Increases your chance of knocking down an opponent by 11%.<br /> 

+   20 

+   

+   9 

+   470 

+   Increases damage by 30%. <br />Increases your chance of knocking down opponents by 16%. <br /> 

+   30 

+   

+   8 

+   540 

+   Increases damage by 40%. <br />Increases your chance of knocking down opponents by 17%. <br /> 

+   40 

+   

+   7 

+   630 

+   Increases damage by 56%. <br />Increases your chance of knocking down opponents by 18%. <br /> 

+   50 

+   

+   6 

+   720 

+   Increases damage by 73%. <br />Increases your chance of knocking down opponents by 19%. <br /> 

+   60 

+   class="activeno" 

+   5 

+    

+   Increases damage by 47%.<br />Increases your chance of knocking down an opponent by 27%.<br /> 

+   54 

+   class="activeno" 

+   4 

+    

+   Increases damage by 51%.<br />Increases your chance of knocking down an opponent by 30%.<br /> 

+   60 

+   class="activeno" 

+   3 

+    

+   Increases damage by 55%.<br />Increases your chance of knocking down an opponent by 35%.<br /> 

+   66 

+   class="activeno" 

+   2 

+    

+   Increases damage by 59%.<br />Increases your chance of knocking down an opponent by 40%.<br /> 

+   72 

+   class="activeno" 

+   1 

+    

+   Increases damage by 63%.<br />Increases your chance of knocking down an opponent by 48%.<br /> 

+   80 

+  } 

+  
+  
+  {{Classes}} 

−  +  [[Category:Combat Skills]] 
Latest revision as of 02:31, 25 October 2016
Magic Arrow
MAX RANK:
6
 Only usable when you are equipped with a Staff.
 Shoots mana arrows from your Staff. While Magic Arrows cause weak damage, it has comparably long range.
 The strength of Magic Arrow is affected by your skill rank and M. ATT.
<Controls>
Mouse: [Leftclick]
Keyboard: [S]
Additional Details[]
 The range of Magic Arrow appears to be affected by M. Att, though this seems to be capped.
 Brynn will not require those who have previously completed the challenge before the Staff Revamp to do so again. Instead, the challenge is completed simply by speaking with him.
 Lifts enemy up into the air.
 Count as a normal attack for challenges and titles.
 Not affected by Combat Mastery.
 Can deal critical hits and cause boss flinching.
 Related titles:
How to Obtain[]
 Starting skill.
 Complete the story Skill Challenge: Magic Arrow (level 1) for rank 9.
Skill Demonstration[]
Summary[]
 Columns in red indicate ranks not currently released.
Rank  F  E  D  C  B  A  9  8  7  6  5  4  3  2  1 

Required Level  1  1  1  1  1  20  30  40  50  60  54  60  66  72  80 
Range increase  0  25  5  5  5  5  5  5  5  5  5  5  5  10  10 
Range increase (Total)  0  25  30  35  40  45  50  55  60  65  70  75  80  90  100 
Damage increase [%]  0  10  3  4  3  4  6  10  16  17  26  4  4  4  4 
Damage increase [%] (Total)  0  10  13  17  20  24  30  40  56  73  47  51  55  59  63 
Knock down chance increase [%]  0  4  2  2  1  2  5  1  1  1  8  3  5  5  8 
Knock down chance increase [%] (Total)  0  4  6  8  9  11  16  17  18  19  27  30  35  40  48 
Required AP  0  30  170  220  270  320  470  540  630  720           
Required AP (Total)  0  30  200  420  690  1010  1480  2020  2650  3370           
Ranks[]
 Rows in red indicate ranks not currently released.
Rank  AP  Effects  Req. Level 

F  0  Increases damage by 0%. Increases your chance of knocking down an opponent by 0%. 
1 
E  30  Increases damage by 10%. Increases your chance of knocking down an opponent by 4%. 
1 
D  170  Increases damage by 13%. Increases your chance of knocking down an opponent by 6%. 
1 
C  220  Increases damage by 17%. Increases your chance of knocking down an opponent by 8%. 
1 
B  270  Increases damage by 20%. Increases your chance of knocking down an opponent by 9%. 
1 
A  320  Increases damage by 24%. Increases your chance of knocking down an opponent by 11%. 
20 
9  470  Increases damage by 30%. Increases your chance of knocking down opponents by 16%. 
30 
8  540  Increases damage by 40%. Increases your chance of knocking down opponents by 17%. 
40 
7  630  Increases damage by 56%. Increases your chance of knocking down opponents by 18%. 
50 
6  720  Increases damage by 73%. Increases your chance of knocking down opponents by 19%. 
60 
5    Increases damage by 47%. Increases your chance of knocking down an opponent by 27%. 
54 
4    Increases damage by 51%. Increases your chance of knocking down an opponent by 30%. 
60 
3    Increases damage by 55%. Increases your chance of knocking down an opponent by 35%. 
66 
2    Increases damage by 59%. Increases your chance of knocking down an opponent by 40%. 
72 
1    Increases damage by 63%. Increases your chance of knocking down an opponent by 48%. 
80 
