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Vindictus Wiki
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Hurk
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== Role == Hurk functions as a berserker. He, like [[Karok]], fights on the front lines to deal massive damage and relentless assaults while also receiving damage as well, with his sheer willpower to support both his offensive and defensive prowess. With a [[Greatsword]], Hurk can do slow but hard hitting attacks that can be repeated almost indefinitely. Hurk can [[Relentless|chain his normal and smash attacks without pause]], and can [[Transcendent|sacrifice health]] to continue his onslaught should he run out of stamina. To complement his defenses, Hurk has [[Charge|two]] [[Energy|evasions]] that grant him [[Impenetrable|huge damage reduction]] while being able to [[Revenge (Skill)|heal the damage received]], along with another [[Active: Judgement|evasion that grants invincibility frames]]. Furthermore, he also has [[Deflection|two]] [[Active: Ultimatum|parries]] that can interrupt a boss's attack, and continue [[Onslaught|exposing the boss's vulnerability]], allowing him and others to take advantage of the opening. Finally, unlike other characters, Hurk has not [[Active: Execution|one]], but [[Active: Terminus|two]] abilities that trap a boss. Due to his sheer lethality and survivability, Hurk can easily be defined as overpowered, but has some drawbacks to his game. All of Hurk's attacks use a very large amount of [[Stamina]], leaving him tired after a few seconds of battle. Most of Hurk's attacks are also somewhat slow and have a narrow hitbox range, making it difficult to land some of his hits as enemies can easily move out of the way. As with all characters, Hurk's evasion and parry requires impeccable timing and can be difficult to master. Hurk's Active skills also have longer cooldowns than compared to other characters, for example Terminus's cooldown is three minutes while other characters who rival that skill such as [[Evie]]'s [[Active: Reverse Gravity]] have a cooldown of only two minutes. Like [[Kai]], Hurk is also heavily reliant on [[SP]]. Finally, unlike other characters, all of Hurk's combat skills require him to be at high levels in order for them to be ranked, preventing him from reaching his full potential early on. However, Hurk's strengths outweighs his weaknesses, but in the hands of a highly skilled player his flaws can be made completely irrelevant. Overall, Hurk is a powerful rushdown warrior, possessing strong offense and defense capabilities and is capable of opening and exploiting holes in boss's attacks, but is easily exhausted after just seconds of fighting. As of August 31st, 2017, Hurk has obtained the [[Teides|Teide]], a combination of a longsword and a heavy shotgun. The complete article can be found [http://vindictus.nexon.net/news/24922/teide-update here].
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