Guard
MAX RANK:
6
- Use shields to block attacks.
- You will take no damage from a successful Guard, but it will consume Stamina. If the Guard is timed at exactly the right moment, no Stamina will be consumed.
- Able to block Smash attacks if you Guard yourself perfectly.
- If your shield is damaged, you will take partial damage when you Guard. Also, you won't be able to Guard yourself perfectly.
- Guard throws you off balance, leaving you temporarily defenseless.
For Rank 9 or higher, an additional 3-hits will be made when you use a normal attack after using Guard.
<Controls>
Mouse: Press Dodge[Shift key] while not pressing any movement keys.
Keyboard: Press Dodge[A] while not pressing any movement keys.
Additional Details[ | ]
- Fiona-only skill.
- Guard can nullify all damage of most attacks (normal attacks and smash attacks) despite what the skill description says. However, certain special attacks can only be nullified by a Perfect Guard.
- Examples of attacks that can only be blocked by Perfect Guard but not a regular Guard include Siglint's lightning circles and Havan's earthquake attacks.
- A very small number of attacks cannot be blocked at all even if Perfect Guard is used (this also applies to Heavy Stander). These include grab attacks and Keaghan's instant-kill move, among some others.
- Guard consumes stamina and decreases shield durability for each successive block it takes, not when it is activated.
- It is possible to keep Guard on and keep blocking attacks until you run out of stamina.
- It is possible to negate the stamina and durability costs by performing a Perfect Guard. This is achieved by using Guard right before the enemy's attack lands.
- Guard can be used with a broken shield, but the user will still suffer residue damage. This decreases with each rank.
- Guard currently works as a 360 degree skill. The game will automatically reorient a character when attacked from behind.
- Guard is required to perform a successful Counterattack.
- Each rank of Guard reduces stamina use, and decreases residue damage if the shield is broken.
- Although activating Guard alone does not consume any stamina, you cannot activate this skill with no stamina.
- Even if you do not meet the required stamina for a monster's attack (i.e. blocking a certain monster's attack will take 20 stamina, but you only have 15 left), the block will still be successful. However your stamina will be 0 after the successful block and you will be forced out of your guard stance.
- At Rank 9, the first normal attack after a Perfect Guard counts as the third hit in a combo. (This does not apply to Large Shields.)
- An alternative Ivy Sweep/Butterfly Swing is Perfect Guard, swing, smash.
- An alternative Amaranth Kick/Stigma Hammer is Perfect Guard, swing, swing, smash.
- The first normal attack after coming out of a Rank 9 guard will consume stamina. Having too little stamina will cause the player to enter the tired animation instead of allowing a subsequent smash attack or normal attack. (e.g. Guard->Third Normal->Fourth Normal->Stigma Hammer, the "Third Normal" will consume stamina but not the fourth)
- Generates 15 SP per hit Guarded
- Generates 18 SP per hit Perfect Guarded
How to Obtain[ | ]
- Starting skill.
Summary[ | ]
- Columns in red indicate ranks not currently released.
Rank | F | E | D | C | B | A | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Required Level | 1 | 1 | 1 | 1 | 1 | 20 | 30 | 36 | 42 | 48 | 54 | 60 | 66 | 72 | 80 |
Damage reduction with broken shield (%) (from previous) | 52 | 2 | 2 | 2 | 2 | 2 | 4 | 3 | 3 | 5 | 3 | 3 | 3 | 6 | 8 |
Damage reduction with broken shield (%) (Total) | 52 | 54 | 56 | 58 | 60 | 62 | 66 | 69 | 72 | 77 | 80 | 83 | 86 | 92 | 100 |
Stamina cost decrease (%) (from previous) | 0 | 4 | 2 | 2 | 2 | 2 | 4 | 3 | 3 | 5 | 3 | 3 | 3 | 6 | 8 |
Stamina cost decrease (%) (Total) | 0 | 4 | 6 | 8 | 10 | 12 | 16 | 19 | 22 | 27 | 30 | 33 | 36 | 42 | 50 |
Required AP | 0 | 30 | 50 | 70 | 90 | 110 | 130 | 150 | 170 | 190 | - | - | - | - | - |
Required AP (Total) | 0 | 30 | 80 | 150 | 240 | 350 | 480 | 630 | 800 | 990 | - | - | - | - | - |
Ranks[ | ]
- Rows in red indicate ranks not currently released.
Rank | AP | Effects | Req. Level |
---|---|---|---|
F | 0 | Decreases the Stamina cost of a successful Guard by 0%. Even when your shield is broken, you still take 52% less damage. |
1 |
E | 30 | Decreases the Stamina cost of a successful Guard by 4%. Even when your shield is broken, you still take 54% less damage. |
1 |
D | 50 | Decreases the Stamina cost of a successful Guard by 6%. Even when your shield is broken, you still take 56% less damage. |
1 |
C | 70 | Decreases the Stamina cost of a successful Guard by 8%. Even when your shield is broken, you still take 58% less damage. |
1 |
B | 90 | Decreases the Stamina cost of a successful Guard by 10%. Even when your shield is broken, you still take 60% less damage. |
1 |
A | 110 | Decreases the Stamina cost of a successful Guard by 12%. Even when your shield is broken, you still take 62% less damage. |
20 |
9 | 130 | Decreases the Stamina cost of a successful Guard by 16%. Even when your shield is broken, you still take 66% less damage. |
30 |
8 | 150 | Decreases the Stamina cost of a successful Guard by 19%. Even when your shield is broken, you still take 69% less damage. |
36 |
7 | 170 | Decreases the Stamina cost of a successful Guard by 22%. Even when your shield is broken, you still take 72% less damage. |
42 |
6 | 190 | Decreases the Stamina cost of a successful Guard by 27%. Even when your shield is broken, you still take 77% less damage. |
48 |
5 | - | Decreases the Stamina cost of a successful Guard by 30%. Even when your shield is broken, you still take 80% less damage. |
54 |
4 | - | Decreases the Stamina cost of a successful Guard by 33%. Even when your shield is broken, you still take 83% less damage. |
60 |
3 | - | Decreases the Stamina cost of a successful Guard by 36%. Even when your shield is broken, you still take 86% less damage. |
66 |
2 | - | Decreases the Stamina cost of a successful Guard by 42%. Even when your shield is broken, you still take 92% less damage. |
72 |
1 | - | Decreases the Stamina cost of a successful Guard by 50%. Even when your shield is broken, you still take 100% less damage. |
80 |
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