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|location=[[Perilous Ruins]]
 
|location=[[Perilous Ruins]]
 
|skills=
 
|skills=
  +
* A whirlwind smash with the hammer that clears a sizable radius around the Chieftain. He prepares for the attack by lifting his leg as he winds up.
  +
* An overhead smash with the hammer which can inflict the Muscle Damage status effect (which debuffs Strength for as long as it's active) but takes a little longer to recover from. The Chieftain prepares for the attack by spreading his legs out as he winds up.
  +
* A vicious kick which is mainly used when the Chieftain is recovering from being stunned and a player is directly in front of him. It's the only attack that he has which is not a smash, and can be blocked by Fiona; everyone else should avoid it.
 
|titles=
 
|titles=
 
*Knocked Down the Chieftain
 
*Knocked Down the Chieftain
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*Before engaging the Chieftain, it is strongly recommended to let him kill his underlings; simply lure the Chieftain to the other Gnolls and as he attacks, they will get hit and most likely die. Don't forget to dodge the attack!
 
*Before engaging the Chieftain, it is strongly recommended to let him kill his underlings; simply lure the Chieftain to the other Gnolls and as he attacks, they will get hit and most likely die. Don't forget to dodge the attack!
 
*'''NEVER''' combo attack him unless you get a very good opening. The Chieftain can hit around 1/3rd to 2/3rds your maximum health at low levels, which is a very serious threat. The safest way to deal with him is to use a "Hit and Run" tactic; hit him a few times and then dodge and run away, then repeat.
 
*'''NEVER''' combo attack him unless you get a very good opening. The Chieftain can hit around 1/3rd to 2/3rds your maximum health at low levels, which is a very serious threat. The safest way to deal with him is to use a "Hit and Run" tactic; hit him a few times and then dodge and run away, then repeat.
*The Gnoll Chieftain has two primary hammer attacks. The downward smash, in addition to regular damage, can inflict the Muscle Damage status effect, which debuffs your Strength for as long as it's active. The other is a powerful whirlwind sweep which clears a sizable radius around him. The difference between the two is that he will keep both feet planted on the ground when preparing for the downward smash, but when preparing for the whirlwind sweep, he will lift one leg off the ground as he winds up, which is your cue to get out of range before he cuts loose.
 
 
*Circling around the Chieftain is a surefire way to avoid all of his attacks. The attack you want is when he spreads his legs out then smashes the hammer down in front of him. If you've been running around him you can start your combo (continuing to run towards his back) as the hammer is coming down. This should put you on his backside for a short combo.
 
*Circling around the Chieftain is a surefire way to avoid all of his attacks. The attack you want is when he spreads his legs out then smashes the hammer down in front of him. If you've been running around him you can start your combo (continuing to run towards his back) as the hammer is coming down. This should put you on his backside for a short combo.
 
*A very good method to defeat him is to have one party member continually pull him to the ground with a [[Chain Hook]] secondary weapon, which makes him helpless and stops his attacks while the other party members unload their highest DPS combos on him. Fionas who have not yet trained [[Heavy Stander]] should always equip Chain Hooks for this battle because they cannot dodge fast enough to contribute much direct damage unless he is grappled and helpless on the ground.
 
*A very good method to defeat him is to have one party member continually pull him to the ground with a [[Chain Hook]] secondary weapon, which makes him helpless and stops his attacks while the other party members unload their highest DPS combos on him. Fionas who have not yet trained [[Heavy Stander]] should always equip Chain Hooks for this battle because they cannot dodge fast enough to contribute much direct damage unless he is grappled and helpless on the ground.

Revision as of 04:51, 7 December 2010

Gnoll Chieftain - Gnoll
Skills and Attacks
  • A whirlwind smash with the hammer that clears a sizable radius around the Chieftain. He prepares for the attack by lifting his leg as he winds up.
  • An overhead smash with the hammer which can inflict the Muscle Damage status effect (which debuffs Strength for as long as it's active) but takes a little longer to recover from. The Chieftain prepares for the attack by spreading his legs out as he winds up.
  • A vicious kick which is mainly used when the Chieftain is recovering from being stunned and a player is directly in front of him. It's the only attack that he has which is not a smash, and can be blocked by Fiona; everyone else should avoid it.
Battle Tips and Advice
  • Successfully hitting his helmet with spears or heavy objects twice will break off his helmet, and after the battle you will receive Crimson Rage Helm.
  • His kicks are normal attacks but any hammer attack is a smash attack. Therefore, Fiona cannot Guard his hammer moves unless she uses Heavy Stander to do so.
  • Before engaging the Chieftain, it is strongly recommended to let him kill his underlings; simply lure the Chieftain to the other Gnolls and as he attacks, they will get hit and most likely die. Don't forget to dodge the attack!
  • NEVER combo attack him unless you get a very good opening. The Chieftain can hit around 1/3rd to 2/3rds your maximum health at low levels, which is a very serious threat. The safest way to deal with him is to use a "Hit and Run" tactic; hit him a few times and then dodge and run away, then repeat.
  • Circling around the Chieftain is a surefire way to avoid all of his attacks. The attack you want is when he spreads his legs out then smashes the hammer down in front of him. If you've been running around him you can start your combo (continuing to run towards his back) as the hammer is coming down. This should put you on his backside for a short combo.
  • A very good method to defeat him is to have one party member continually pull him to the ground with a Chain Hook secondary weapon, which makes him helpless and stops his attacks while the other party members unload their highest DPS combos on him. Fionas who have not yet trained Heavy Stander should always equip Chain Hooks for this battle because they cannot dodge fast enough to contribute much direct damage unless he is grappled and helpless on the ground.
  • When soloing with Lann or Fiona, the best option is to stun him by using spears or by throwing pieces of destroyed column.
  • Evie should never attempt to stun him with rocks, it is best to avoid attacks and attack the Chieftain when open.
Additional Notes
  • The Gnoll Chieftain is rebellion faction of Gnolls who wanted to live in peace, and not side with Fomorians.
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Gnoll Chieftain (Enemy)
Gnoll Chieftain found in:

Perilous Ruins

Titles related to Gnoll Chieftain:

  • Knocked Down the Chieftain
  • Helm Snatcher