Vindictus Wiki
Ssh83 (talk | contribs)
(→‎Additional Details: remove redundant explanation (skills have their own pages) and add better tips)
Line 17: Line 17:
 
*[[Lann]]-only skill.
 
*[[Lann]]-only skill.
 
*Consumes 14 stamina.
 
*Consumes 14 stamina.
  +
*Requires a Critical Hit in order to execute.
*When available for use, an icon of the smash button will appear on-screen. This is addition reduced the reliance on the audio cue and flash of a critical hit.
+
**When available for use, an icon of the smash button will appear on-screen. This is addition reduced the reliance on the audio cue and flash of a critical hit.
*Has a recovery animation after the attack
 
  +
*Has some delay after the glide.
**Gliding Fury can hit enemies that it grazes past for full damage. So instead of gliding into an enemy and stopping in front of it, it is wise to glide past the enemy while still doing full damage to allow for safe recovery.
+
**Gliding Fury can hit enemies that it grazes past for full damage. So instead of gliding into an enemy and stopping in front of it, it is wise to glide past the enemy while still doing full damage to allow for safe recovery.
 
**[[Lightning Fury]] can also be used to escape a bad Gliding Fury landing, not just for additional damage.
 
**[[Lightning Fury]] can also be used to escape a bad Gliding Fury landing, not just for additional damage.
  +
*Has physics collision, causing the glide's distance to stop when attacking bosses.
  +
*[[Thousand Needles]]' Sharp effect enhances Gliding Fury's damage.
  +
*A Gliding Fury critical hit is required to use Lightning Fury.
 
*'''EU''': Gliding Fury (and thus Lightning Fury) is a Twin Sword-only move. A critical is not needed to execute the skill.
 
*'''EU''': Gliding Fury (and thus Lightning Fury) is a Twin Sword-only move. A critical is not needed to execute the skill.
 
*Rank 9 Gliding Fury is a prerequisite for [[Lightning Fury]].
 
*Rank 9 Gliding Fury is a prerequisite for [[Lightning Fury]].

Revision as of 23:23, 26 February 2015

Gliding Fury (Skill)
Gliding Fury

MAX RANK:
6

- Slides forward and performs a powerful counterattack.
- Press a direction key to choose your direction.
- Can be used after evading with the Slip Dash skill immediately before the Windmill attack ends.
- Increases damage by enhancing the 'Furious' effect of Thousand Needles.

'<Controls>'Mouse: Perform a Smash[Right-click] after any successful critical Smash or after Windmill - Slip Dash
Keyboard: Perform a Smash[Right-click] after any successful critical Smash or after Windmill - Slip Dash

Additional Details

  • Lann-only skill.
  • Consumes 14 stamina.
  • Requires a Critical Hit in order to execute.
    • When available for use, an icon of the smash button will appear on-screen. This is addition reduced the reliance on the audio cue and flash of a critical hit.
  • Has some delay after the glide.
    • Gliding Fury can hit enemies that it grazes past for full damage. So instead of gliding into an enemy and stopping in front of it, it is wise to glide past the enemy while still doing full damage to allow for safe recovery.
    • Lightning Fury can also be used to escape a bad Gliding Fury landing, not just for additional damage.
  • Has physics collision, causing the glide's distance to stop when attacking bosses.
  • Thousand Needles' Sharp effect enhances Gliding Fury's damage.
  • A Gliding Fury critical hit is required to use Lightning Fury.
  • EU: Gliding Fury (and thus Lightning Fury) is a Twin Sword-only move. A critical is not needed to execute the skill.
  • Rank 9 Gliding Fury is a prerequisite for Lightning Fury.

How to Obtain

Summary

  • Columns in red indicate ranks not currently released.
Rank F E D C B A 9 8 7 6 5 4 3 2 1
Required Level 14 14 14 14 14 20 30 36 42 48 54 60 66 72 80
Damage increase [%] 10 5 5 5 5 5 7 7 7 7 7 7 7 7 7
Damage increase [%] (Total) 10 15 20 25 30 35 42 49 56 63 70 77 84 91 98
Knock down chance increase [%] 0 4 2 2 2 2 4 2 2 2 2 2 2 2 2
Knock down chance increase [%] (Total) 0 4 6 8 10 12 16 18 20 22 24 26 28 30 32
Required AP 0 30 130 170 210 250 290 450 530 610 - - - - -
Required AP (Total) 0 30 160 330 540 790 1080 1530 2060 2670 - - - - -

Ranks

  • Rows in red indicate ranks not currently released.
Rank AP Effects Req. Level
F 0 Increases damage by 10%.
Increases your chance to knock down opponents by 0%.
14
E 30 Increases damage by 15%.
Increases your chance to knock down opponents by 4%.
14
D 130 Increases damage by 20%.
Increases your chance to knock down opponents by 6%.
14
C 170 Increases damage by 25%.
Increases your chance to knock down opponents by 8%.
14
B 210 Increases damage by 30%.
Increases your chance to knock down opponents by 10%.
14
A 250 Increases damage by 35%.
Increases your chance to knock down opponents by 12%.
20
9 290 Increases damage by 42%.
Increases your chance to knock down opponents by 16%.
30
8 450 Increases damage by 49%.
Increases your chance to knock down opponents by 18%.
36
7 530 Increases damage by 56%.
Increases your chance to knock down opponents by 20%.
42
6 610 Increases damage by 63%.
Increases your chance to knock down opponents by 22%.
48
5 - Increases damage by 70%.
Increases your chance to knock down opponents by 24%.
54
4 - Increases damage by 77%.
Increases your chance to knock down opponents by 26%.
60
3 - Increases damage by 84%.
Increases your chance to knock down opponents by 28%.
66
2 - Increases damage by 91%.
Increases your chance to knock down opponents by 30%.
72
1 - Increases damage by 98%.
Increases your chance to knock down opponents by 32%.
80