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Cromm Cruaich
Cromm Cruaich (Enemy)
Type God
Location God of Death
Alignment Aggressive
Season Season 2

Stats

Related Titles

Drops

Regular Drops

Materials Equipment Etc.
All Modes
Lv. 50 - 69 Mode
Lv. 70 - 80 Mode Divine Teardrop, Cromm Cruaich Fauld, Cromm Cruaich Staff Fragment

Quest-Only Drops

Break Off Tips

  • Location: Left shoulder
    • Number of hits: 2
    • Tips: Spears, Sticky bombs, Vella's Frostbite, Kai's Hand Bomb
    • Reward: Cromm Cruaich Pauldron

Battle Skills & Attacks

  • Melees with his staff.
  • Dashes in a straight line three times.
  • Summons lightning around him. This occurs:
    • At random.
    • When recovering from a knockdown.
    • When spawning.
  • Floats into the air then drops down, summoning lightning in a + formation where he lands. This attack can be Clashed.
  • Starting at 9 HP bars, Cromm Cruaich will float into the air to summon the Phantom of Death and Phantom of Destruction, two clones with the same moves as Cromm Cruaich but with significantly less HP.
    • If the Phantoms are not killed in time, they will disappear and Cromm Cruaich will drop back onto the battlefield, deploying a wide-range area of effect that covers the entire battlefield. The area of effect deals 50% damage for every Phantom that was alive prior to the attack.
    • If the Phantoms are killed, Cromm Cruaich drops back onto the center of the battlefield, stunned.
  • Starting at 8 HP bars, every two and a half minutes Cromm Cruaich will glow green and spin his staff before summoning four statues. These statues will periodically fire projectiles that causes a player to levitate and be unable to take any action. At 5 HP bars, Cromm Cruaich will use this move every two minutes.
  • At 1 HP bar, Cromm Cruaich will float into the air and summon a giant magic circle. In this phase:
    • Lightning, flaming circles that move outward and (at half of his last HP bar) flaming circles that move inward will periodically rain down in random positions. These attacks cannot be blocked.
    • Cromm Cruaich cannot be attacked but his health will steadily drain. At the brink of death, Cromm Cruaich will float down before dying.
    • All player's defense will drop to 0.
    • If the entire party is wiped in this phase, the battle will immediately fail.

Tips & Advice

  • When Cromm glows green and spins his staff, he should quickly be stunned with an appropriate SP skill to stop him from summoning four statues.
    • These statues will progressively glow white, green and red before releasing a projectile that levitates the target player for a number of seconds, rendering them defenseless against all attacks during that time.
      • In order to stop the projectiles, a player must stand close to the statue to reset the glow timer. The timer will only start counting when no player is nearby.
    • It is usually recommended to destroy the statues, as otherwise 4 players will have to stay close to them at all times.
    • Cromm will first attempt to summon the statues once he is at 8 bars of health. He will thereafter attempt it every 2 minutes 30 seconds.
    • At 5 bars the summoning attack's cooldown immediately resets, and is only 2 minutes thereafter. When not in cooldown, he can randomly attempt to summon the statues.
      • Cromm's attack speed also increases after 5 bars, much akin to Thor, so stopping the statues at this point requires very fast reflexes. The team may have a player standing by with their SP skill once Cromm is off his cooldown, as it will often take too long to recover from attacking him to stop him in time.
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