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+ | {{Infobox skill |
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− | {{ {{{template|Skill Page}}} |
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|name=Counterattack |
|name=Counterattack |
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+ | |max rank=6 |
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− | |category=Combat Skills |
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+ | |info=- Strengthens Counterattack. <br /> |
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− | |info=Strengthens Counterattack.<br/>Use [[Guard]] to block an enemy's attack and then counter with a strong smash while the enemy is startled.<br/>A successful Guard does not guarantee a successful Counterattack. Counterattacks are only possible when Guard is used at precisely the right moment.<br/>You cannot use Counterattack if your shield is broken. |
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+ | - Use Guard to block an enemy's attack, and then counter with a strong smash while the enemy is startled. <br /> |
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− | |mouse=Press Smash[Right-Click] after a successful Guard[Spacebar]. |
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+ | - A successful Guard does not guarantee a successful Counterattack. Counterattacks are only possible when Guard is used at precisely the right moment. <br /> |
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− | |keyboard=Press Smash[D] after a successful Guard[A]. |
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+ | - You cannot use Counterattack if your shield is broken. <br /> |
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− | |use= |
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+ | <br /> |
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− | |item= |
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+ | '''<Controls>'''<br /> |
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− | |video={{#ev:youtube|964slmhzdGo}} |
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+ | '''Mouse:''' Press Smash[Right-click] after a successful Guard<br /> |
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− | |details= |
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+ | '''Keyboard:''' Press Smash[D] after a successful Guard<br /> |
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+ | |||
+ | }} |
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+ | __TOC__ |
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+ | |||
+ | == Additional Details == |
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*[[Fiona]]-only skill. |
*[[Fiona]]-only skill. |
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*Requires a small shield to use. Large shields (i.e. [[Kite Shield]]) cannot be used to execute counterattack. |
*Requires a small shield to use. Large shields (i.e. [[Kite Shield]]) cannot be used to execute counterattack. |
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*Can be used immediately after a successful guard |
*Can be used immediately after a successful guard |
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**Upon successful guard, let go of guard and press smash to perform Counterattack. Guard must be dropped; Counterattack won't trigger while the player is guarding. |
**Upon successful guard, let go of guard and press smash to perform Counterattack. Guard must be dropped; Counterattack won't trigger while the player is guarding. |
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+ | *Can be used up to two times consecutively. Press Smash again after the first counterattack to deal a second counterattack. |
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+ | **Only the second counterattack can be aimed by pressing a directional key. If not aimed, it will simply strike forward in the direction of the player's front. |
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*Has a high chance to stun the enemy. |
*Has a high chance to stun the enemy. |
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*It is possible to stun more than one enemy with counter attack, provided they are within the splash range of the weapon. |
*It is possible to stun more than one enemy with counter attack, provided they are within the splash range of the weapon. |
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*Consumes high amount of stamina. |
*Consumes high amount of stamina. |
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+ | *Generates 45 SP per enemy hit. |
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− | *Decreases Shield durability when used. |
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+ | **Both hits can generate SP. |
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− | *Gives about 1/6 of a bar of SP per enemy hit, far above what its damage would suggest and if used on a spider mob it can fill up over a bar and a half. |
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+ | *Can crit. |
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− | *Cannot be used with [[Heavy Stander]]. |
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+ | *Cannot be used with [[Heavy Stander]]. See [[Heavy Stander Counter]]. |
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− | |obtain=Complete the story [[Skill: Counterattack]]. |
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+ | *This skill is great for break-off the part that is used to attack, such as [[Blood Prince]]'s lance. |
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− | |prerequisite=[[Guard]] Rank C |
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+ | *Using Active: Shield Enhancement greatly increases the damage of the second hit. This skill is only usable when a Longsword is equipped. |
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+ | *Ranking up Active: Shield Enhancement increases the damage of the first hit, as a passive bonus (regardless of which weapon is equipped). |
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+ | *Related titles: |
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+ | **[[Titles/Class Specific/Fiona#Counterattack Master|Counterattack Master]]: The title is "discovered" (on-screen message) on the 20th successful counterattack, at which point your title list will show your progress as 20/500. |
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+ | == Skill Preview == |
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− | <!-- Summary --> |
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+ | [[File:Counterattack.gif]] |
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− | |summary={{Skill Summary|Required Level|-|1|1|1|1|1|20|30|36|42|48|?|?|?|?|?}} |
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− | {{Skill Summary|Damage Increase [%]|-|0|10|2|2|2|2|4|0|6|5|?|?|?|?|?}} |
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− | {{Skill Summary|Damage Increase (Total) [%]|-|0|10|12|14|16|18|22|25|28|33|?|?|?|?|?}} |
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− | {{Skill Summary|Additional Stun chance [%]|-|0|5|5|5|5|5|5|5|5|5|?|?|?|?|?}} |
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− | {{Skill Summary|Additional Stun chance (Total) [%]|-|0|5|10|15|20|25|30|35|40|45|?|?|?|?|?}} |
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− | {{Skill Summary|Durability Loss Reduced [%]|-|0|5|5|5|5|5|5|5|5|5|5|?|?|?|?}} |
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− | {{Skill Summary|Durability Loss Reduced (Total) [%]|-|0|5|10|15|20|25|30|35|40|45|?|?|?|?|?}} |
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− | {{Skill Summary|Required AP|-|0|90|170|220|270|320|370|420|470|520|?|?|?|?|?}} |
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− | {{Skill Summary|Required AP (Total)|-|0|90|260|480|750|1070|1440|1860|2330|2850|?|?|?|?|?}} |
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+ | == How to Obtain == |
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− | <!-- AP Requirement --> |
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+ | *Complete the story [[Skill: Counterattack]] (level 12). |
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− | |rFap=0 |
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− | |rEap=90 |
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− | |rDap=170 |
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− | |rCap=220 |
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− | |rBap=270 |
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− | |rAap=320 |
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− | |r9ap=370 |
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− | |r8ap=420 |
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− | |r7ap=470 |
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− | |r6ap=520 |
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− | |r5ap= |
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− | |r4ap= |
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− | |r3ap= |
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− | |r2ap= |
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− | |r1ap= |
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+ | == Summary == |
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− | <!-- Effect --> |
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+ | *Columns in red indicate ranks not currently released. |
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− | |rFeffect=Damage is increased by 0%.<br />Chances to stun are increased by 0%.<br /> Reduces durability loss by 0%. |
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+ | {| class="realtable alternatelight" |
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− | |rEeffect=Damage is increased by 10%.<br />Chances to stun are increased by 5%.<br /> Reduces durability loss by 5%. |
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+ | |- |
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− | |rDeffect=Damage is increased by 12%.<br />Chances to stun are increased by 10%.<br /> Reduces durability loss by 10%. |
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+ | ! Rank |
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− | |rCeffect=Damage is increased by 14%.<br />Chances to stun are increased by 15%.<br /> Reduces durability loss by 15%. |
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+ | ! F |
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− | |rBeffect=Damage is increased by 16%.<br />Chances to stun are increased by 20%.<br /> Reduces durability loss by 20%. |
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+ | ! E |
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− | |rAeffect=Damage is increased by 18%.<br />Chances to stun are increased by 25%.<br /> Reduces durability loss by 25%. |
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+ | ! D |
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− | |r9effect=Damage is increased by 22%.<br />Chances to stun are increased by 30%.<br /> Reduces durability loss by 30%. |
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+ | ! C |
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− | |r8effect=Damage is increased by 24%.<br />Chances to stun are increased by 35%.<br /> Reduces durability loss by 35%. |
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+ | ! B |
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− | |r7effect=Damage is increased by 28%.<br />Chances to stun are increased by 40%.<br /> Reduces durability loss by 40%. |
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+ | ! A |
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− | |r6effect=Damage is increased by 33%.<br />Chances to stun are increased by 45%.<br /> Reduces durability loss by 45%. |
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+ | ! 9 |
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− | |r5effect= |
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+ | ! 8 |
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− | |r4effect= |
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+ | ! 7 |
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− | |r3effect= |
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+ | ! 6 |
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− | |r2effect= |
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+ | ! class="activeno" | 5 |
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− | |r1effect= |
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+ | ! class="activeno" | 4 |
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+ | ! class="activeno" | 3 |
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+ | ! class="activeno" | 2 |
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+ | ! class="activeno" | 1 |
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+ | |- |
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+ | ! Required Level |
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+ | | 12 |
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+ | | 12 |
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+ | | 12 |
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+ | | 12 |
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+ | | 12 |
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+ | | 20 |
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+ | | 30 |
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+ | | 36 |
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+ | | 42 |
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+ | | 48 |
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+ | | class="activeno" | 54 |
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+ | | class="activeno" | 60 |
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+ | | class="activeno" | 66 |
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+ | | class="activeno" | 72 |
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+ | | class="activeno" | 80 |
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+ | |- |
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+ | ! Damage increase [%] |
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+ | | 0 |
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+ | | 10 |
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+ | | 2 |
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+ | | 2 |
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+ | | 2 |
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+ | | 2 |
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+ | | 4 |
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+ | | 3 |
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+ | | 3 |
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+ | | 5 |
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+ | | class="activeno" | 3 |
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+ | | class="activeno" | 3 |
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+ | | class="activeno" | 3 |
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+ | | class="activeno" | 6 |
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+ | | class="activeno" | 8 |
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+ | |- |
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+ | ! Damage increase [%] (Total) |
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+ | | 0 |
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+ | | 10 |
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+ | | 12 |
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+ | | 14 |
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+ | | 16 |
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+ | | 18 |
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+ | | 22 |
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+ | | 25 |
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+ | | 28 |
||
+ | | 33 |
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+ | | class="activeno" | 36 |
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+ | | class="activeno" | 39 |
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+ | | class="activeno" | 42 |
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+ | | class="activeno" | 48 |
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+ | | class="activeno" | 56 |
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+ | |- |
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+ | ! Knock down chance increase [%] |
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+ | | 0 |
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+ | | 5 |
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+ | | 5 |
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+ | | 5 |
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+ | | 5 |
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+ | | 5 |
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+ | | 5 |
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+ | | 5 |
||
+ | | 5 |
||
+ | | 5 |
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+ | | class="activeno" | 5 |
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+ | | class="activeno" | 5 |
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+ | | class="activeno" | 5 |
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+ | | class="activeno" | 5 |
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+ | | class="activeno" | 5 |
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+ | |- |
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+ | ! Knock down chance increase [%] (Total) |
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+ | | 0 |
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+ | | 5 |
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+ | | 10 |
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+ | | 15 |
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+ | | 20 |
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+ | | 25 |
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+ | | 30 |
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+ | | 35 |
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+ | | 40 |
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+ | | 45 |
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+ | | class="activeno" | 50 |
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+ | | class="activeno" | 55 |
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+ | | class="activeno" | 60 |
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+ | | class="activeno" | 65 |
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+ | | class="activeno" | 70 |
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+ | |- |
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+ | ! Required AP |
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+ | | 0 |
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+ | | 90 |
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+ | | 170 |
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+ | | 220 |
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+ | | 270 |
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+ | | 320 |
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+ | | 370 |
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+ | | 420 |
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+ | | 470 |
||
+ | | 520 |
||
+ | | class="activeno" | - |
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+ | | class="activeno" | - |
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+ | | class="activeno" | - |
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+ | | class="activeno" | - |
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+ | | class="activeno" | - |
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+ | |- |
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+ | ! Required AP (Total) |
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+ | | 0 |
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+ | | 90 |
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+ | | 260 |
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+ | | 480 |
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+ | | 750 |
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+ | | 1070 |
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+ | | 1440 |
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+ | | 1860 |
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+ | | 2330 |
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+ | | 2850 |
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+ | | class="activeno" | - |
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+ | | class="activeno" | - |
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+ | | class="activeno" | - |
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+ | | class="activeno" | - |
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+ | | class="activeno" | - |
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+ | |} |
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+ | == Ranks == |
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− | <!-- Level --> |
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+ | *Rows in red indicate ranks not currently released. |
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− | |rFlevel=1 |
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+ | {| class="realtable alternatelight" |
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− | |rElevel=1 |
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+ | |- |
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− | |rDlevel=1 |
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+ | ! Rank |
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− | |rClevel=1 |
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+ | ! AP |
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− | |rBlevel=1 |
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+ | ! Effects |
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− | |rAlevel=20 |
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+ | ! Req. Level |
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− | |r9level=30 |
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+ | |- |
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− | |r8level=36 |
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+ | | F |
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− | |r7level=42 |
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+ | | 0 |
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− | |r6level=48 |
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+ | | Increases damage by 0%.<br />Increases your chance of knocking down opponents by 0%. |
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− | |r5level= |
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+ | | 12 |
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− | |r4level= |
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+ | |- |
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− | |r3level= |
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+ | | E |
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− | |r2level= |
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+ | | 90 |
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− | |r1level= |
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+ | | Increases damage by 10%.<br />Increases your chance of knocking down opponents by 5%. |
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− | }} |
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+ | | 12 |
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+ | |- |
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+ | | D |
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+ | | 170 |
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+ | | Increases damage by 12%.<br />Increases your chance of knocking down opponents by 10%. |
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+ | | 12 |
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+ | |- |
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+ | | C |
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+ | | 220 |
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+ | | Increases damage by 14%.<br />Increases your chance of knocking down opponents by 15%. |
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+ | | 12 |
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+ | |- |
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+ | | B |
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+ | | 270 |
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+ | | Increases damage by 16%.<br />Increases your chance of knocking down opponents by 20%. |
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+ | | 12 |
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+ | |- |
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+ | | A |
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+ | | 320 |
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+ | | Increases damage by 18%.<br />Increases your chance of knocking down opponents by 25%. |
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+ | | 20 |
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+ | |- |
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+ | | 9 |
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+ | | 370 |
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+ | | Increases damage by 22%.<br />Increases your chance of knocking down opponents by 30%. |
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+ | | 30 |
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+ | |- |
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+ | | 8 |
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+ | | 420 |
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+ | | Increases damage by 25%.<br />Increases your chance of knocking down opponents by 35%. |
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+ | | 36 |
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+ | |- |
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+ | | 7 |
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+ | | 470 |
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+ | | Increases damage by 28%.<br />Increases your chance of knocking down opponents by 40%. |
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+ | | 42 |
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+ | |- |
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+ | | 6 |
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+ | | 520 |
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+ | | Increases damage by 33%.<br />Increases your chance of knocking down opponents by 45%. |
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+ | | 48 |
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+ | |- class="activeno" |
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+ | | 5 |
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+ | | - |
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+ | | Increases damage by 36%.<br />Increases your chance of knocking down opponents by 50%. |
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+ | | 54 |
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+ | |- class="activeno" |
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+ | | 4 |
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+ | | - |
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+ | | Increases damage by 39%.<br />Increases your chance of knocking down opponents by 55%. |
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+ | | 60 |
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+ | |- class="activeno" |
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+ | | 3 |
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+ | | - |
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+ | | Increases damage by 42%.<br />Increases your chance of knocking down opponents by 60%. |
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+ | | 66 |
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+ | |- class="activeno" |
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+ | | 2 |
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+ | | - |
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+ | | Increases damage by 48%.<br />Increases your chance of knocking down opponents by 65%. |
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+ | | 72 |
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+ | |- class="activeno" |
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+ | | 1 |
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+ | | - |
||
+ | | Increases damage by 56%.<br />Increases your chance of knocking down opponents by 70%. |
||
+ | | 80 |
||
+ | |} |
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+ | |||
+ | [[Category:Combat Skills]] |
Latest revision as of 20:48, 30 November 2018
Counterattack
MAX RANK:
6
- Strengthens Counterattack.
- Use Guard to block an enemy's attack, and then counter with a strong smash while the enemy is startled.
- A successful Guard does not guarantee a successful Counterattack. Counterattacks are only possible when Guard is used at precisely the right moment.
- You cannot use Counterattack if your shield is broken.
<Controls>
Mouse: Press Smash[Right-click] after a successful Guard
Keyboard: Press Smash[D] after a successful Guard
Additional Details[ | ]
- Fiona-only skill.
- Requires a small shield to use. Large shields (i.e. Kite Shield) cannot be used to execute counterattack.
- Can be used immediately after a successful guard
- Upon successful guard, let go of guard and press smash to perform Counterattack. Guard must be dropped; Counterattack won't trigger while the player is guarding.
- Can be used up to two times consecutively. Press Smash again after the first counterattack to deal a second counterattack.
- Only the second counterattack can be aimed by pressing a directional key. If not aimed, it will simply strike forward in the direction of the player's front.
- Has a high chance to stun the enemy.
- It is possible to stun more than one enemy with counter attack, provided they are within the splash range of the weapon.
- Consumes high amount of stamina.
- Generates 45 SP per enemy hit.
- Both hits can generate SP.
- Can crit.
- Cannot be used with Heavy Stander. See Heavy Stander Counter.
- This skill is great for break-off the part that is used to attack, such as Blood Prince's lance.
- Using Active: Shield Enhancement greatly increases the damage of the second hit. This skill is only usable when a Longsword is equipped.
- Ranking up Active: Shield Enhancement increases the damage of the first hit, as a passive bonus (regardless of which weapon is equipped).
- Related titles:
- Counterattack Master: The title is "discovered" (on-screen message) on the 20th successful counterattack, at which point your title list will show your progress as 20/500.
Skill Preview[ | ]
How to Obtain[ | ]
- Complete the story Skill: Counterattack (level 12).
Summary[ | ]
- Columns in red indicate ranks not currently released.
Rank | F | E | D | C | B | A | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Required Level | 12 | 12 | 12 | 12 | 12 | 20 | 30 | 36 | 42 | 48 | 54 | 60 | 66 | 72 | 80 |
Damage increase [%] | 0 | 10 | 2 | 2 | 2 | 2 | 4 | 3 | 3 | 5 | 3 | 3 | 3 | 6 | 8 |
Damage increase [%] (Total) | 0 | 10 | 12 | 14 | 16 | 18 | 22 | 25 | 28 | 33 | 36 | 39 | 42 | 48 | 56 |
Knock down chance increase [%] | 0 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 |
Knock down chance increase [%] (Total) | 0 | 5 | 10 | 15 | 20 | 25 | 30 | 35 | 40 | 45 | 50 | 55 | 60 | 65 | 70 |
Required AP | 0 | 90 | 170 | 220 | 270 | 320 | 370 | 420 | 470 | 520 | - | - | - | - | - |
Required AP (Total) | 0 | 90 | 260 | 480 | 750 | 1070 | 1440 | 1860 | 2330 | 2850 | - | - | - | - | - |
Ranks[ | ]
- Rows in red indicate ranks not currently released.
Rank | AP | Effects | Req. Level |
---|---|---|---|
F | 0 | Increases damage by 0%. Increases your chance of knocking down opponents by 0%. |
12 |
E | 90 | Increases damage by 10%. Increases your chance of knocking down opponents by 5%. |
12 |
D | 170 | Increases damage by 12%. Increases your chance of knocking down opponents by 10%. |
12 |
C | 220 | Increases damage by 14%. Increases your chance of knocking down opponents by 15%. |
12 |
B | 270 | Increases damage by 16%. Increases your chance of knocking down opponents by 20%. |
12 |
A | 320 | Increases damage by 18%. Increases your chance of knocking down opponents by 25%. |
20 |
9 | 370 | Increases damage by 22%. Increases your chance of knocking down opponents by 30%. |
30 |
8 | 420 | Increases damage by 25%. Increases your chance of knocking down opponents by 35%. |
36 |
7 | 470 | Increases damage by 28%. Increases your chance of knocking down opponents by 40%. |
42 |
6 | 520 | Increases damage by 33%. Increases your chance of knocking down opponents by 45%. |
48 |
5 | - | Increases damage by 36%. Increases your chance of knocking down opponents by 50%. |
54 |
4 | - | Increases damage by 39%. Increases your chance of knocking down opponents by 55%. |
60 |
3 | - | Increases damage by 42%. Increases your chance of knocking down opponents by 60%. |
66 |
2 | - | Increases damage by 48%. Increases your chance of knocking down opponents by 65%. |
72 |
1 | - | Increases damage by 56%. Increases your chance of knocking down opponents by 70%. |
80 |