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{{Infobox skill |
{{Infobox skill |
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|name=Counterattack |
|name=Counterattack |
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|max rank=6 |
|max rank=6 |
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+ | |info=- Strengthens Counterattack. <br /> |
||
⚫ | |||
+ | - Use Guard to block an enemy's attack, and then counter with a strong smash while the enemy is startled. <br /> |
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− | |||
⚫ | |||
+ | - You cannot use Counterattack if your shield is broken. <br /> |
||
+ | <br /> |
||
'''<Controls>'''<br /> |
'''<Controls>'''<br /> |
||
'''Mouse:''' Press Smash[Right-click] after a successful Guard<br /> |
'''Mouse:''' Press Smash[Right-click] after a successful Guard<br /> |
||
− | '''Keyboard:''' Press Smash[D] after a successful Guard |
+ | '''Keyboard:''' Press Smash[D] after a successful Guard<br /> |
+ | |||
}} |
}} |
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⚫ | |||
== Additional Details == |
== Additional Details == |
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*Can be used immediately after a successful guard |
*Can be used immediately after a successful guard |
||
**Upon successful guard, let go of guard and press smash to perform Counterattack. Guard must be dropped; Counterattack won't trigger while the player is guarding. |
**Upon successful guard, let go of guard and press smash to perform Counterattack. Guard must be dropped; Counterattack won't trigger while the player is guarding. |
||
+ | *Can be used up to two times consecutively. Press Smash again after the first counterattack to deal a second counterattack. |
||
⚫ | |||
*Has a high chance to stun the enemy. |
*Has a high chance to stun the enemy. |
||
⚫ | |||
*It is possible to stun more than one enemy with counter attack, provided they are within the splash range of the weapon. |
*It is possible to stun more than one enemy with counter attack, provided they are within the splash range of the weapon. |
||
*Consumes high amount of stamina. |
*Consumes high amount of stamina. |
||
+ | *Generates 45 SP per enemy hit. |
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− | *Decreases Shield durability when used. |
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+ | **Both hits can generate SP. |
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− | *Gives about 1/6 of a bar of SP per enemy hit, far above what its damage would suggest and if used on a spider mob it can fill up over a bar and a half. |
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+ | *Can crit. |
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*Cannot be used with [[Heavy Stander]]. See [[Heavy Stander Counter]]. |
*Cannot be used with [[Heavy Stander]]. See [[Heavy Stander Counter]]. |
||
*This skill is great for break-off the part that is used to attack, such as [[Blood Prince]]'s lance. |
*This skill is great for break-off the part that is used to attack, such as [[Blood Prince]]'s lance. |
||
+ | *Using Active: Shield Enhancement greatly increases the damage of the second hit. This skill is only usable when a Longsword is equipped. |
||
+ | *Ranking up Active: Shield Enhancement increases the damage of the first hit, as a passive bonus (regardless of which weapon is equipped). |
||
*Related titles: |
*Related titles: |
||
− | **[[Titles/Class Specific/Fiona#Counterattack Master|Counterattack Master]] |
+ | **[[Titles/Class Specific/Fiona#Counterattack Master|Counterattack Master]]: The title is "discovered" (on-screen message) on the 20th successful counterattack, at which point your title list will show your progress as 20/500. |
+ | |||
+ | == Skill Preview == |
||
+ | [[File:Counterattack.gif]] |
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== How to Obtain == |
== How to Obtain == |
||
− | Complete |
+ | *Complete the story [[Skill: Counterattack]] (level 12). |
− | '''Prerequisite:''' [[Guard]] Rank C |
||
== Summary == |
== Summary == |
||
+ | *Columns in red indicate ranks not currently released. |
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{| class="realtable alternatelight" |
{| class="realtable alternatelight" |
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|- |
|- |
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! 7 |
! 7 |
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! 6 |
! 6 |
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+ | ! class="activeno" | 5 |
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− | ! 5 |
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+ | ! class="activeno" | 4 |
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− | ! 4 |
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+ | ! class="activeno" | 3 |
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− | ! 3 |
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+ | ! class="activeno" | 2 |
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− | ! 2 |
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+ | ! class="activeno" | 1 |
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− | ! 1 |
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|- |
|- |
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− | + | ! Required Level |
|
− | | |
+ | | 12 |
− | | |
+ | | 12 |
− | | |
+ | | 12 |
− | | |
+ | | 12 |
− | | |
+ | | 12 |
| 20 |
| 20 |
||
| 30 |
| 30 |
||
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| 42 |
| 42 |
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| 48 |
| 48 |
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+ | | class="activeno" | 54 |
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− | | 54 |
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+ | | class="activeno" | 60 |
||
− | | 60 |
||
+ | | class="activeno" | 66 |
||
− | | 66 |
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+ | | class="activeno" | 72 |
||
− | | 72 |
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+ | | class="activeno" | 80 |
||
− | | 80 |
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|- |
|- |
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− | + | ! Damage increase [%] |
|
| 0 |
| 0 |
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| 10 |
| 10 |
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| 2 |
| 2 |
||
| 4 |
| 4 |
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− | | 3 |
+ | | 3 |
− | | 3 |
+ | | 3 |
− | | 5 |
+ | | 5 |
+ | | class="activeno" | 3 |
||
− | | 3 |
||
+ | | class="activeno" | 3 |
||
− | | 3 |
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+ | | class="activeno" | 3 |
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− | | 3 |
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+ | | class="activeno" | 6 |
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− | | 6 |
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+ | | class="activeno" | 8 |
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− | | 8 |
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|- |
|- |
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− | + | ! Damage increase [%] (Total) |
|
| 0 |
| 0 |
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| 10 |
| 10 |
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| 18 |
| 18 |
||
| 22 |
| 22 |
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− | | 25 |
+ | | 25 |
− | | 28 |
+ | | 28 |
− | | 33 |
+ | | 33 |
+ | | class="activeno" | 36 |
||
− | | 36 |
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+ | | class="activeno" | 39 |
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− | | 39 |
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+ | | class="activeno" | 42 |
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− | | 42 |
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+ | | class="activeno" | 48 |
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− | | 48 |
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+ | | class="activeno" | 56 |
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− | | 56 |
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|- |
|- |
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− | + | ! Knock down chance increase [%] |
|
| 0 |
| 0 |
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| 5 |
| 5 |
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| 5 |
| 5 |
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− | | 5 |
||
− | | 5 |
||
− | | 5 |
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− | | 5 |
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− | | 5 |
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− | | 5 |
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− | | 5 |
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− | | 5 |
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− | | 5 |
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− | | 5 |
||
− | | 5 |
||
− | | 5 |
||
− | |- |
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− | | '''Additional Stun chance (Total) [%]''' |
||
− | | 0 |
||
− | | 5 |
||
− | | 10 |
||
− | | 15 |
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− | | 20 |
||
− | | 25 |
||
− | | 30 |
||
− | | 35 |
||
− | | 40 |
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− | | 45 |
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− | | 50 |
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− | | 55 |
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− | | 60 |
||
− | | 65 |
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− | | 70 |
||
− | |- |
||
− | | '''Durability Loss Reduced [%]''' |
||
− | | 0 |
||
| 5 |
| 5 |
||
| 5 |
| 5 |
||
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| 5 |
| 5 |
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| 5 |
| 5 |
||
− | | 5 |
||
− | | 5 |
||
− | | 5 |
||
− | | 5 |
||
− | | 5 |
||
− | | 5 |
||
− | | 5 |
||
| 5 |
| 5 |
||
+ | | class="activeno" | 5 |
||
+ | | class="activeno" | 5 |
||
+ | | class="activeno" | 5 |
||
+ | | class="activeno" | 5 |
||
+ | | class="activeno" | 5 |
||
|- |
|- |
||
+ | ! Knock down chance increase [%] (Total) |
||
− | | '''Durability Loss Reduced (Total) [%]''' |
||
| 0 |
| 0 |
||
| 5 |
| 5 |
||
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| 25 |
| 25 |
||
| 30 |
| 30 |
||
− | | 35 |
+ | | 35 |
− | | 40 |
+ | | 40 |
− | | 45 |
+ | | 45 |
+ | | class="activeno" | 50 |
||
− | | 50 |
||
+ | | class="activeno" | 55 |
||
− | | 55 |
||
+ | | class="activeno" | 60 |
||
− | | 60 |
||
+ | | class="activeno" | 65 |
||
− | | 65 |
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+ | | class="activeno" | 70 |
||
− | | 70 |
||
|- |
|- |
||
− | + | ! Required AP |
|
| 0 |
| 0 |
||
| 90 |
| 90 |
||
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| 470 |
| 470 |
||
| 520 |
| 520 |
||
+ | | class="activeno" | - |
||
− | | - |
||
+ | | class="activeno" | - |
||
− | | - |
||
+ | | class="activeno" | - |
||
− | | - |
||
+ | | class="activeno" | - |
||
− | | - |
||
+ | | class="activeno" | - |
||
− | | - |
||
|- |
|- |
||
− | + | ! Required AP (Total) |
|
| 0 |
| 0 |
||
| 90 |
| 90 |
||
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| 2330 |
| 2330 |
||
| 2850 |
| 2850 |
||
+ | | class="activeno" | - |
||
− | | - |
||
+ | | class="activeno" | - |
||
− | | - |
||
+ | | class="activeno" | - |
||
− | | - |
||
+ | | class="activeno" | - |
||
− | | - |
||
+ | | class="activeno" | - |
||
− | | - |
||
|} |
|} |
||
Latest revision as of 20:48, 30 November 2018
Counterattack
MAX RANK:
6
- Strengthens Counterattack.
- Use Guard to block an enemy's attack, and then counter with a strong smash while the enemy is startled.
- A successful Guard does not guarantee a successful Counterattack. Counterattacks are only possible when Guard is used at precisely the right moment.
- You cannot use Counterattack if your shield is broken.
<Controls>
Mouse: Press Smash[Right-click] after a successful Guard
Keyboard: Press Smash[D] after a successful Guard
Additional Details[ | ]
- Fiona-only skill.
- Requires a small shield to use. Large shields (i.e. Kite Shield) cannot be used to execute counterattack.
- Can be used immediately after a successful guard
- Upon successful guard, let go of guard and press smash to perform Counterattack. Guard must be dropped; Counterattack won't trigger while the player is guarding.
- Can be used up to two times consecutively. Press Smash again after the first counterattack to deal a second counterattack.
- Only the second counterattack can be aimed by pressing a directional key. If not aimed, it will simply strike forward in the direction of the player's front.
- Has a high chance to stun the enemy.
- It is possible to stun more than one enemy with counter attack, provided they are within the splash range of the weapon.
- Consumes high amount of stamina.
- Generates 45 SP per enemy hit.
- Both hits can generate SP.
- Can crit.
- Cannot be used with Heavy Stander. See Heavy Stander Counter.
- This skill is great for break-off the part that is used to attack, such as Blood Prince's lance.
- Using Active: Shield Enhancement greatly increases the damage of the second hit. This skill is only usable when a Longsword is equipped.
- Ranking up Active: Shield Enhancement increases the damage of the first hit, as a passive bonus (regardless of which weapon is equipped).
- Related titles:
- Counterattack Master: The title is "discovered" (on-screen message) on the 20th successful counterattack, at which point your title list will show your progress as 20/500.
Skill Preview[ | ]
How to Obtain[ | ]
- Complete the story Skill: Counterattack (level 12).
Summary[ | ]
- Columns in red indicate ranks not currently released.
Rank | F | E | D | C | B | A | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Required Level | 12 | 12 | 12 | 12 | 12 | 20 | 30 | 36 | 42 | 48 | 54 | 60 | 66 | 72 | 80 |
Damage increase [%] | 0 | 10 | 2 | 2 | 2 | 2 | 4 | 3 | 3 | 5 | 3 | 3 | 3 | 6 | 8 |
Damage increase [%] (Total) | 0 | 10 | 12 | 14 | 16 | 18 | 22 | 25 | 28 | 33 | 36 | 39 | 42 | 48 | 56 |
Knock down chance increase [%] | 0 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 |
Knock down chance increase [%] (Total) | 0 | 5 | 10 | 15 | 20 | 25 | 30 | 35 | 40 | 45 | 50 | 55 | 60 | 65 | 70 |
Required AP | 0 | 90 | 170 | 220 | 270 | 320 | 370 | 420 | 470 | 520 | - | - | - | - | - |
Required AP (Total) | 0 | 90 | 260 | 480 | 750 | 1070 | 1440 | 1860 | 2330 | 2850 | - | - | - | - | - |
Ranks[ | ]
- Rows in red indicate ranks not currently released.
Rank | AP | Effects | Req. Level |
---|---|---|---|
F | 0 | Increases damage by 0%. Increases your chance of knocking down opponents by 0%. |
12 |
E | 90 | Increases damage by 10%. Increases your chance of knocking down opponents by 5%. |
12 |
D | 170 | Increases damage by 12%. Increases your chance of knocking down opponents by 10%. |
12 |
C | 220 | Increases damage by 14%. Increases your chance of knocking down opponents by 15%. |
12 |
B | 270 | Increases damage by 16%. Increases your chance of knocking down opponents by 20%. |
12 |
A | 320 | Increases damage by 18%. Increases your chance of knocking down opponents by 25%. |
20 |
9 | 370 | Increases damage by 22%. Increases your chance of knocking down opponents by 30%. |
30 |
8 | 420 | Increases damage by 25%. Increases your chance of knocking down opponents by 35%. |
36 |
7 | 470 | Increases damage by 28%. Increases your chance of knocking down opponents by 40%. |
42 |
6 | 520 | Increases damage by 33%. Increases your chance of knocking down opponents by 45%. |
48 |
5 | - | Increases damage by 36%. Increases your chance of knocking down opponents by 50%. |
54 |
4 | - | Increases damage by 39%. Increases your chance of knocking down opponents by 55%. |
60 |
3 | - | Increases damage by 42%. Increases your chance of knocking down opponents by 60%. |
66 |
2 | - | Increases damage by 48%. Increases your chance of knocking down opponents by 65%. |
72 |
1 | - | Increases damage by 56%. Increases your chance of knocking down opponents by 70%. |
80 |