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Character Friendship Content is a major content, introduced to Vindictus in June 24th, 2020. The content aims for interacting with the mercenary comrades, that are represented as hero characters roster that you initially choose from at the beginning of the game.

What is the Friendship Content

As the name implies, the Friendship Content is a content that allows you to meet your respective comrades-in-arms of the Crimson Blade mercenaries and build up your friendship with them. As you progress through the content, you will:

  • Build up friendship with the target mercenary;
  • Open conversation topics;
  • Gather Seals of Friendship, required to purchase Voice Emotes;
  • Proceed through the character's short stories and learn more about your comrade;
  • Learn Friendship Skills and new Emotes.

The Crimson Blade's Mercenary Outpost has the 2nd floor leading to the Mercenary Lounge, where you will find your allies in the Mercenary Unit resting. The lounge is usually occupied by 5-6 mercenaries and the roster changes every day at 7 AM (UTC). Additionally, the lounge possesses the mission board and the NPC Captain Crimson that acts as the manager of the lounge.

In the Mercenary Lounge, the player can perform the following actions:

  • Engage in conversations with the comrade mercenaries;
  • Buy and send Gifts to the comrade mercenaries;
  • Summon the comrade mercenary, if a specific comrade is currently absent from the lounge;
  • Depart on missions with a specific comrade mercenary.

Friendship Content Mechanics

Building Friendship

Each comrade character possesses their own Closeness meter (represented by an emoji and the gauge) and Bond Level that indicate your current relationship status with the target comrade, and the Daily Closeness meter (represented by the pale-blue heart) that measures how many actions you can perform regarding the target comrade mercenary to contribute to the Closeness meter before those actions stop making any contribution until the next day. There exist items that can raise Closeness while ignoring the Daily Closeness meter.

Closeness Meter Breakdown

Each comrade character possesses their own Closeness meter which is represented by an emoji, signifying the friendship level, and the progress gauge. The Closeness meter fills up to a certain percentage as you perform certain actions with the allied mercenaries. The daily limit for filling up the Closeness meter is 7% per day.

Performed ActionCloseness ObtainedLimit
Chit-chat with an allied mercenary0.7%4 times per day
Chat with an allied mercenary on the topic (once per new topic)0.5%-
Send a gift to the mercenary (that he likes)0.6%-
Send a gift to the mercenary (that he doesn't like)0.3%-
Send a Suspicious Potion as a gift to the mercenary3%*-
Go on a mission with the mercenary3%Once per day
Encounter the mercenary in any of the buildings in Colhen0.1%-

[*]The Suspicious Potion raises the Closeness meter regardless of the daily limit.

For almost every character, reaching 20%, 40%, 60% and 80% of the meter unlocks a short story for the target characters, which comprises of an event involving you and the target character. Upon progressing through the story, you will learn a new conversation topic, which then can be used when talking to mercenaries.

Once the Closeness meter fills up to 100%, you can talk to the comrade mercenary you've built your friendship with to raise up the Bond Level with that comrade. As the Bond Level increases, the comrade's behavior in battles, chit-chat dialogues and statuses change.

Gifts

As mentioned before, apart from chatting with the allied mercenaries in the lounge, you can send them gifts. Every allied mercenary has 2 of their own favorite items that they'd really want to be gifted with. Sending a gift that the mercenary likes will provides twice the Closeness rate as if you were sending a normal gift. Below is the list of the gifts that every character tends to like:

Allied MercenaryLikesAllied MercenaryLikesAllied MercenaryLikes
Lann (NPC Icon)
Lann
Energy Elixir Energy Elixir
Metal PolishMetal Polish
Hurk (NPC Icon)
Hurk
Grilled Fish Grilled Fish
Fresh Iced Strawberry BrandyFresh Iced Strawberry Brandy
Grimden (NPC Icon)
Grimden
Energy Elixir Energy Elixir
Grilled FishGrilled Fish
Fiona (NPC Icon)
Fiona
First Aid Kit First Aid Kit
Strawberry CakeStrawberry Cake
Lynn (NPC Icon)
Lynn
Strawberry Cake Strawberry Cake
Small DollSmall Doll
Eira (NPC Icon)
Eira
Small Doll Small Doll
Fresh Iced Strawberry BrandyFresh Iced Strawberry Brandy
Evie (NPC Icon)
Evie
First Aid Kit First Aid Kit
The Advanced Fundamentals of MagicThe Advanced Fundamentals of Magic
Arisha (NPC Icon)
Arisha
Small Doll Small Doll
Moonstone RingMoonstone Ring
Belle (NPC Icon)
Belle
Under the Giant Cherry Tree Under the Giant Cherry Tree
Metal PolishMetal Polish
Karok (NPC Icon)
Karok
Energy Elixir Energy Elixir
Fresh Iced Strawberry BrandyFresh Iced Strawberry Brandy
Sylas (NPC Icon)
Sylas
The Advanced Fundamentals of Magic The Advanced Fundamentals of Magic
Moonstone RingMoonstone Ring
Lethor (NPC Icon)
Lethor
Grilled Fish Grilled Fish
Under the Giant Cherry TreeUnder the Giant Cherry Tree
Kai (NPC Icon)
Kai
Metal Polish Metal Polish
Fresh Iced Strawberry BrandyFresh Iced Strawberry Brandy
Delia (NPC Icon)
Delia
Under the Giant Cherry Tree Under the Giant Cherry Tree
Strawberry CakeStrawberry Cake
Kael (NPC Icon)
Kael
First Aid Kit First Aid Kit
Metal PolishMetal Polish
Vella (NPC Icon)
Vella
First Aid Kit First Aid Kit
Moonstone RingMoonstone Ring
Miri (NPC Icon)
Miri
Under the Giant Cherry Tree Under the Giant Cherry Tree
Grilled FishGrilled Fish
Tessa (NPC Icon)
Tessa
Moonstone Ring Moonstone Ring
Under the Giant Cherry TreeUnder the Giant Cherry Tree

Lounge Mission Board

The mission board allows you to go on a mission with your allied mercenaries. Said mercenary will become your companion and will assist you in completing the mission.

The missions are split into 4 categories, each of them presenting different tasks to handle. Completing the missions increases your Closeness meter and Seals of Friendship. Additionally, there's a chance that the player may receive a gift from his comrade mercenary (it's usually signified by sentences like "I feel lusky today").

Border Patrol

The Border Patrol mission revolves around defending the Colhen from the invasion of Fomors. The enemies will spawn at the beginning of the map and will start breaking through barricades, set on the area. The player and his comrade must defeat a number of enemies on the map and not let them break the final barricade by the entrance to the village of Colhen. The area is equipped with a catapult, that the player (or his comrade, if he gives out an order) can use for stopping the enemies in their tracks, but the amount of projectiles is limited. After a few dozens of defeated enemies, the BOSS monster (Gnoll Chieftain) will appear. Defeating the BOSS monster completes the battle.

Win conditions:

  • Defeat enemies and the BOSS;

Failure conditions:

  • The player character is incapacitated.
  • The enemies have broken through the final barricade.

Recon Run

The Recon Run mission is a mission which requires you and your comrade to gather intel. In this mission one of the following tasks will be chosen at random:

  • Obtain secret intel from the coffers in the Fobellow Prairie. The player (or his comrade) must open the chest while the comrade (or player) fights off the repeatedly spawning enemies. The enemies stop spawning once the coffer is opened. To complete this mission, the party must open 2 chests.
  • Defeat the BOSS enemy in the Fobellow Prairie.

Win conditions:

  • Obtained the contents of the 2 coffers. / Defeated the BOSS enemy.

Failure conditions:

  • The player character is incapacitated.

Supply Circuit

The Supply Circuit mission requires you to obtain supplies for your Mercenary Unit. As wil Recon Run, one of the following tasks will be chosen at random:

  • Defeat the BOSS enemy in the Perilous Ruins;.
  • Score more Enhancement Points than your comrade.

In case of the latter task, the player and the comrade are transported to the Forge, where they attempt to enhance 5 pieces of equipment. Together, they must compete for who enhances the most equipment and who enhances them better. The player must press the [Enhance] button at the right time in order to successfully enhance equipment. If the enhancement is successful, the equipment part gains an enhancement level. When enhancement fails, the equipment part is considered broken and the player must move to the next part to continue the enhancement process until there's nothing more left to enhance. The player doesn't have to go all the way to the maximum enhancement level and can move onto the next equipment part by pressing the [Next] button.

The outcome of the mission is decided by the amount of equipment successfully enhanced and their enhancement levels. The result is calculated based on the sum of enhancement level points as follows:

Enhancement LevelPoints
Destroyed0 Pts
+00 Pts
+11 Pt
+22 Pts
+33 Pts
+45 Pts
+57 Pts
+610 Pts
+713 Pts
+817 Pts
+921 Pts
+1025 Pts

Win conditions:

  • Defeated the BOSS enemy. / Scored more Enhancement Points than your comrade.

Failure conditions:

  • The player character is incapacitated. / Your comrade scored more Enhancement Points than you.

This is the only mission, where the player's comrade mercenary is presented as a rival.

Support Mission

The Support Mission is a special kind of mission that revolves around helping the townspeople in Colhen: collecting sheeps. The player and his comrade must cooperate to take the sheep prowling in the field to the designated area while fending off Fomors at the same time. The mission counts as completed when 5 sheep (or the remaining sheep) are sent to the designated area.

Win conditions:

  • Taken all 5 sheep (or the remaining sheep) to the designated area;

Failure conditions:

  • The player character is incapacitated.
  • The enemies have captured every sheep.

Friendship Rewards

The Friendship Content has an achievement system, that will reward you with titles, Seals of Friendship, Emotes and Destined Skills.

List of Achievements
Achievement Name Prerequisites Description Rewards Notes
Gift Giving Give Comrade Character 50 Gifts - - Per character
Complete 10 Border Patrols Complete 10 Border Patrol missions with mercs - - -
Complete 10 Recon Runs Complete 10 Recon Run missions with mercs - - -
Complete 10 Supply Circuits Complete 10 Supply Circuit missions with mercs - - -
Complete 10 Support Missions Complete 10 Support Missions with mercs - - -
Complete 100 Border Patrols Complete 100 Border Patrol missions with mercs - - -
Complete 100 Recon Runs Complete 100 Recon Run missions with mercs - - -
Complete 100 Supply Circuits Complete 100 Supply Circuit missions with mercs - - -
Complete 100 Support Missions Complete 100 Support Missions with mercs - - -
Trusty Ally Achieve "Ally" bond level with 5 mercs - - -
Reliable Ally Achieve "Ally" bond level with 10 mercs - - -
Grand Ally Achieve "Ally" bond level with 15 mercs - - -
Valuable Ally Achieve "Ally" bond level with a merc - - Per character
To Trusted Friendships Achieve "Close Ally" bond level with 5 mercs - - -
To Beloved Friendships Achieve "Close Ally" bond level with 10 mercs - - -
To Grand Friendships Achieve "Close Ally" bond level with 15 mercs - - -
Ever Friendly Achieve "Close Ally" bond level with Lann - - -
Ever Strong Achieve "Close Ally" bond level with Fiona - - -
Ever Sweet Achieve "Close Ally" bond level with Evie - - -
Ever Cheerful Achieve "Close Ally" bond level with Karok - - -
Ever Taciturn Achieve "Close Ally" bond level with Kai - - -
Ever Mysterious Achieve "Close Ally" bond level with Vella - - -
Ever Unstoppable Achieve "Close Ally" bond level with Hurk - - -
Ever Daring Achieve "Close Ally" bond level with Lynn - - -
Ever Prudent Achieve "Close Ally" bond level with Arisha - - -
Ever Confident Achieve "Close Ally" bond level with Sylas - - -
Ever Brave Achieve "Close Ally" bond level with Delia - - -
Ever Shy Achieve "Close Ally" bond level with Miri - - -
Ever Innocent Achieve "Close Ally" bond level with Grimden - - -
Ever Cold Achieve "Close Ally" bond level with Eira - - -
Ever Secretive Achieve "Close Ally" bond level with Belle - - -
Ever Loyal Achieve "Close Ally" bond level with Lethor - - -
Ever Calm Achieve "Close Ally" bond level with Kael - - -
Five Baller Lifelongs Achieve "Confidant" bond level with 5 mercs - - -
No Ten-sion Here Achieve "Confidant" bond level with 10 mercs - - -
Sweet Fifteen Achieve "Confidant" bond level with 15 mercs - - -
Depths of Sorrow Achieve "Confidant" bond level with Lann - - -
An Open Heart Achieve "Confidant" bond level with Fiona - - -
Her Troubles Achieve "Confidant" bond level with Evie - - -
Internal Struggle Achieve "Confidant" bond level with Karok - - -
Truest Trust Achieve "Confidant" bond level with Kai - - -
Oh, No Achieve "Confidant" bond level with Vella - - -
His Other Side Achieve "Confidant" bond level with Hurk - - -
Tiny Shoulders Achieve "Confidant" bond level with Lynn - - -
Uncovering the Truth Achieve "Confidant" bond level with Arisha - - -
In Purest Form Achieve "Confidant" bond level with Sylas - - -
Personal Cheerleader Achieve "Confidant" bond level with Delia - - -
Finding Courage Achieve "Confidant" bond level with Miri - - -
Into the Light Achieve "Confidant" bond level with Grimden - - -
Melting the Cold Achieve "Confidant" bond level with Eira - - -
Darker than Bright Achieve "Confidant" bond level with Belle - - -
Moving On Achieve "Confidant" bond level with Lethor - - -
Destined: Burning Flowers Achieve "Destined" bond level with Lann or Lynn - Destined: Burning Flowers -
Destined: Invincible Achieve "Destined" bond level with Karok or Delia - Destined: Invincible -
Destined: Frozen Fist Achieve "Destined" bond level with Evie or Lethor - Destined: Frozen Fist -
Destined: Cosmic Beauty Achieve "Destined" bond level with Arisha or Eira - Destined: Cosmic Beauty -
Destined: Dragon Fury Achieve "Destined" bond level with Hurk or Miri - Destined: Dragon Fury -
Destined: Squalldriver Achieve "Destined" bond level with Kai or Vella - Destined: Squalldriver -
Fated for Friendship Achieve "Destined" bond level with 5 mercs - - -
A Perfect Ten Achieve "Destined" bond level with 10 mercs - - -
Here's to Destiny Achieve "Destined" bond level with 15 mercs - - -
Bonded Achieve "Destined" bond level with a merc - - Per character
Unbreakable Bond Achieve 100% progression on the "Destined" bond level with a merc - Character's Dance Emote Per character. Males cannot

use female dance emotes and

vise versa.

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