Character Friendship Content is a major content, introduced to Vindictus in June 24th, 2020. The content aims for interacting with the mercenary comrades, that are represented as hero characters roster that you initially choose from at the beginning of the game.
What is the Friendship Content
As the name implies, the Friendship Content is a content that allows you to meet your respective comrades-in-arms of the Crimson Blade mercenaries and build up your friendship with them. As you progress through the content, you will:
- Build up friendship with the target mercenary;
- Open conversation topics;
- Gather Seals of Friendship, required to purchase Voice Emotes;
- Proceed through the character's short stories and learn more about your comrade;
- Learn Friendship Skills and new Emotes.
The Crimson Blade's Mercenary Outpost has the 2nd floor leading to the Mercenary Lounge, where you will find your allies in the Mercenary Unit resting. The lounge is usually occupied by 5-6 mercenaries and the roster changes every day at 7 AM (UTC). Additionally, the lounge possesses the mission board and the NPC Captain Crimson that acts as the manager of the lounge.
In the Mercenary Lounge, the player can perform the following actions:
- Engage in conversations with the comrade mercenaries;
- Buy and send Gifts to the comrade mercenaries;
- Summon the comrade mercenary, if a specific comrade is currently absent from the lounge;
- Depart on missions with a specific comrade mercenary.
Friendship Content Mechanics
Building Friendship
Each comrade character possesses their own Closeness meter (represented by an emoji and the gauge) and Bond Level that indicate your current relationship status with the target comrade, and the Daily Closeness meter (represented by the pale-blue heart) that measures how many actions you can perform regarding the target comrade mercenary to contribute to the Closeness meter before those actions stop making any contribution until the next day. There exist items that can raise Closeness while ignoring the Daily Closeness meter.
Closeness Meter Breakdown
Each comrade character possesses their own Closeness meter which is represented by an emoji, signifying the friendship level, and the progress gauge. The Closeness meter fills up to a certain percentage as you perform certain actions with the allied mercenaries. The daily limit for filling up the Closeness meter is 7% per day.
Performed Action | Closeness Obtained | Limit |
Chit-chat with an allied mercenary | 0.7% | 4 times per day |
Chat with an allied mercenary on the topic (once per new topic) | 0.5% | - |
Send a gift to the mercenary (that he likes) | 0.6% | - |
Send a gift to the mercenary (that he doesn't like) | 0.3% | - |
Send a Suspicious Potion as a gift to the mercenary | 3%* | - |
Go on a mission with the mercenary | 3% | Once per day |
Encounter the mercenary in any of the buildings in Colhen | 0.1% | - |
[*]The Suspicious Potion raises the Closeness meter regardless of the daily limit.
For almost every character, reaching 20%, 40%, 60% and 80% of the meter unlocks a short story for the target characters, which comprises of an event involving you and the target character. Upon progressing through the story, you will learn a new conversation topic, which then can be used when talking to mercenaries.
Once the Closeness meter fills up to 100%, you can talk to the comrade mercenary you've built your friendship with to raise up the Bond Level with that comrade. As the Bond Level increases, the comrade's behavior in battles, chit-chat dialogues and statuses change.
Gifts
As mentioned before, apart from chatting with the allied mercenaries in the lounge, you can send them gifts. Every allied mercenary has 2 of their own favorite items that they'd really want to be gifted with. Sending a gift that the mercenary likes will provides twice the Closeness rate as if you were sending a normal gift. Below is the list of the gifts that every character tends to like:
Allied Mercenary | Likes | Allied Mercenary | Likes | Allied Mercenary | Likes |
---|---|---|---|---|---|
Lann | Energy Elixir Metal Polish |
Hurk | Grilled Fish Fresh Iced Strawberry Brandy |
Grimden | Energy Elixir Grilled Fish |
Fiona | First Aid Kit Strawberry Cake |
Lynn | Strawberry Cake Small Doll |
Eira | Small Doll Fresh Iced Strawberry Brandy |
Evie | First Aid Kit The Advanced Fundamentals of Magic |
Arisha | Small Doll Moonstone Ring |
Belle | Under the Giant Cherry Tree Metal Polish |
Karok | Energy Elixir Fresh Iced Strawberry Brandy |
Sylas | The Advanced Fundamentals of Magic Moonstone Ring |
Lethor | Grilled Fish Under the Giant Cherry Tree |
Kai | Metal Polish Fresh Iced Strawberry Brandy |
Delia | Under the Giant Cherry Tree Strawberry Cake |
Kael | First Aid Kit Metal Polish |
Vella | First Aid Kit Moonstone Ring |
Miri | Under the Giant Cherry Tree Grilled Fish |
Tessa | Moonstone Ring Under the Giant Cherry Tree |
Lounge Mission Board
The mission board allows you to go on a mission with your allied mercenaries. Said mercenary will become your companion and will assist you in completing the mission.
The missions are split into 4 categories, each of them presenting different tasks to handle. Completing the missions increases your Closeness meter and Seals of Friendship. Additionally, there's a chance that the player may receive a gift from his comrade mercenary (it's usually signified by sentences like "I feel lusky today").
Border Patrol
The Border Patrol mission revolves around defending the Colhen from the invasion of Fomors. The enemies will spawn at the beginning of the map and will start breaking through barricades, set on the area. The player and his comrade must defeat a number of enemies on the map and not let them break the final barricade by the entrance to the village of Colhen. The area is equipped with a catapult, that the player (or his comrade, if he gives out an order) can use for stopping the enemies in their tracks, but the amount of projectiles is limited. After a few dozens of defeated enemies, the BOSS monster (Gnoll Chieftain) will appear. Defeating the BOSS monster completes the battle.
Win conditions:
- Defeat enemies and the BOSS;
Failure conditions:
- The player character is incapacitated.
- The enemies have broken through the final barricade.
Recon Run
The Recon Run mission is a mission which requires you and your comrade to gather intel. In this mission one of the following tasks will be chosen at random:
- Obtain secret intel from the coffers in the Fobellow Prairie. The player (or his comrade) must open the chest while the comrade (or player) fights off the repeatedly spawning enemies. The enemies stop spawning once the coffer is opened. To complete this mission, the party must open 2 chests.
- Defeat the BOSS enemy in the Fobellow Prairie.
Win conditions:
- Obtained the contents of the 2 coffers. / Defeated the BOSS enemy.
Failure conditions:
- The player character is incapacitated.
Supply Circuit
The Supply Circuit mission requires you to obtain supplies for your Mercenary Unit. As wil Recon Run, one of the following tasks will be chosen at random:
- Defeat the BOSS enemy in the Perilous Ruins;.
- Score more Enhancement Points than your comrade.
In case of the latter task, the player and the comrade are transported to the Forge, where they attempt to enhance 5 pieces of equipment. Together, they must compete for who enhances the most equipment and who enhances them better. The player must press the [Enhance] button at the right time in order to successfully enhance equipment. If the enhancement is successful, the equipment part gains an enhancement level. When enhancement fails, the equipment part is considered broken and the player must move to the next part to continue the enhancement process until there's nothing more left to enhance. The player doesn't have to go all the way to the maximum enhancement level and can move onto the next equipment part by pressing the [Next] button.
The outcome of the mission is decided by the amount of equipment successfully enhanced and their enhancement levels. The result is calculated based on the sum of enhancement level points as follows:
Enhancement Level | Points |
---|---|
Destroyed | 0 Pts |
+0 | 0 Pts |
+1 | 1 Pt |
+2 | 2 Pts |
+3 | 3 Pts |
+4 | 5 Pts |
+5 | 7 Pts |
+6 | 10 Pts |
+7 | 13 Pts |
+8 | 17 Pts |
+9 | 21 Pts |
+10 | 25 Pts |
Win conditions:
- Defeated the BOSS enemy. / Scored more Enhancement Points than your comrade.
Failure conditions:
- The player character is incapacitated. / Your comrade scored more Enhancement Points than you.
This is the only mission, where the player's comrade mercenary is presented as a rival.
Support Mission
The Support Mission is a special kind of mission that revolves around helping the townspeople in Colhen: collecting sheeps. The player and his comrade must cooperate to take the sheep prowling in the field to the designated area while fending off Fomors at the same time. The mission counts as completed when 5 sheep (or the remaining sheep) are sent to the designated area.
Win conditions:
- Taken all 5 sheep (or the remaining sheep) to the designated area;
Failure conditions:
- The player character is incapacitated.
- The enemies have captured every sheep.
Friendship Rewards
The Friendship Content has an achievement system, that will reward you with titles, Seals of Friendship, Emotes and Destined Skills.
Achievement Name | Prerequisites | Description | Rewards | Notes |
---|---|---|---|---|
Gift Giving | Give Comrade Character 50 Gifts | - | - | Per character |
Complete 10 Border Patrols | Complete 10 Border Patrol missions with mercs | - | - | - |
Complete 10 Recon Runs | Complete 10 Recon Run missions with mercs | - | - | - |
Complete 10 Supply Circuits | Complete 10 Supply Circuit missions with mercs | - | - | - |
Complete 10 Support Missions | Complete 10 Support Missions with mercs | - | - | - |
Complete 100 Border Patrols | Complete 100 Border Patrol missions with mercs | - | - | - |
Complete 100 Recon Runs | Complete 100 Recon Run missions with mercs | - | - | - |
Complete 100 Supply Circuits | Complete 100 Supply Circuit missions with mercs | - | - | - |
Complete 100 Support Missions | Complete 100 Support Missions with mercs | - | - | - |
Trusty Ally | Achieve "Ally" bond level with 5 mercs | - | - | - |
Reliable Ally | Achieve "Ally" bond level with 10 mercs | - | - | - |
Grand Ally | Achieve "Ally" bond level with 15 mercs | - | - | - |
Valuable Ally | Achieve "Ally" bond level with a merc | - | - | Per character |
To Trusted Friendships | Achieve "Close Ally" bond level with 5 mercs | - | - | - |
To Beloved Friendships | Achieve "Close Ally" bond level with 10 mercs | - | - | - |
To Grand Friendships | Achieve "Close Ally" bond level with 15 mercs | - | - | - |
Ever Friendly | Achieve "Close Ally" bond level with Lann | - | - | - |
Ever Strong | Achieve "Close Ally" bond level with Fiona | - | - | - |
Ever Sweet | Achieve "Close Ally" bond level with Evie | - | - | - |
Ever Cheerful | Achieve "Close Ally" bond level with Karok | - | - | - |
Ever Taciturn | Achieve "Close Ally" bond level with Kai | - | - | - |
Ever Mysterious | Achieve "Close Ally" bond level with Vella | - | - | - |
Ever Unstoppable | Achieve "Close Ally" bond level with Hurk | - | - | - |
Ever Daring | Achieve "Close Ally" bond level with Lynn | - | - | - |
Ever Prudent | Achieve "Close Ally" bond level with Arisha | - | - | - |
Ever Confident | Achieve "Close Ally" bond level with Sylas | - | - | - |
Ever Brave | Achieve "Close Ally" bond level with Delia | - | - | - |
Ever Shy | Achieve "Close Ally" bond level with Miri | - | - | - |
Ever Innocent | Achieve "Close Ally" bond level with Grimden | - | - | - |
Ever Cold | Achieve "Close Ally" bond level with Eira | - | - | - |
Ever Secretive | Achieve "Close Ally" bond level with Belle | - | - | - |
Ever Loyal | Achieve "Close Ally" bond level with Lethor | - | - | - |
Ever Calm | Achieve "Close Ally" bond level with Kael | - | - | - |
Five Baller Lifelongs | Achieve "Confidant" bond level with 5 mercs | - | - | - |
No Ten-sion Here | Achieve "Confidant" bond level with 10 mercs | - | - | - |
Sweet Fifteen | Achieve "Confidant" bond level with 15 mercs | - | - | - |
Depths of Sorrow | Achieve "Confidant" bond level with Lann | - | - | - |
An Open Heart | Achieve "Confidant" bond level with Fiona | - | - | - |
Her Troubles | Achieve "Confidant" bond level with Evie | - | - | - |
Internal Struggle | Achieve "Confidant" bond level with Karok | - | - | - |
Truest Trust | Achieve "Confidant" bond level with Kai | - | - | - |
Oh, No | Achieve "Confidant" bond level with Vella | - | - | - |
His Other Side | Achieve "Confidant" bond level with Hurk | - | - | - |
Tiny Shoulders | Achieve "Confidant" bond level with Lynn | - | - | - |
Uncovering the Truth | Achieve "Confidant" bond level with Arisha | - | - | - |
In Purest Form | Achieve "Confidant" bond level with Sylas | - | - | - |
Personal Cheerleader | Achieve "Confidant" bond level with Delia | - | - | - |
Finding Courage | Achieve "Confidant" bond level with Miri | - | - | - |
Into the Light | Achieve "Confidant" bond level with Grimden | - | - | - |
Melting the Cold | Achieve "Confidant" bond level with Eira | - | - | - |
Darker than Bright | Achieve "Confidant" bond level with Belle | - | - | - |
Moving On | Achieve "Confidant" bond level with Lethor | - | - | - |
Destined: Burning Flowers | Achieve "Destined" bond level with Lann or Lynn | - | Destined: Burning Flowers | - |
Destined: Invincible | Achieve "Destined" bond level with Karok or Delia | - | Destined: Invincible | - |
Destined: Frozen Fist | Achieve "Destined" bond level with Evie or Lethor | - | Destined: Frozen Fist | - |
Destined: Cosmic Beauty | Achieve "Destined" bond level with Arisha or Eira | - | Destined: Cosmic Beauty | - |
Destined: Dragon Fury | Achieve "Destined" bond level with Hurk or Miri | - | Destined: Dragon Fury | - |
Destined: Squalldriver | Achieve "Destined" bond level with Kai or Vella | - | Destined: Squalldriver | - |
Fated for Friendship | Achieve "Destined" bond level with 5 mercs | - | - | - |
A Perfect Ten | Achieve "Destined" bond level with 10 mercs | - | - | - |
Here's to Destiny | Achieve "Destined" bond level with 15 mercs | - | - | - |
Bonded | Achieve "Destined" bond level with a merc | - | - | Per character |
Unbreakable Bond | Achieve 100% progression on the "Destined" bond level with a merc | - | Character's Dance Emote | Per character. Males cannot
use female dance emotes and vise versa. |