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==Lounge Mission Board== |
==Lounge Mission Board== |
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+ | The mission board allows you to go on a mission with your allied mercenaries. Said mercenary will become your companion and will assist you in completing the mission. |
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+ | |||
+ | The missions are split into 4 categories, each of them presenting different tasks to handle. Completing the missions increases your Closeness meter and [[Seal of Friendship|Seals of Friendship]]. Additionally, there's a chance that the player may receive a gift from his comrade mercenary (it's usually signified by sentences like "I feel lusky today"). |
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+ | |||
+ | === Border Patrol === |
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+ | The Border Patrol mission involves defending the Colhen gates from the invasion of Fomors. The enemies will spawn at the beginning of the map and will start breaking through barricades, set on the area. The player and his comrade must defeat a number of enemies on the map and not let them break the final barricade by the entrance to the village of Colhen. The area is equipped with a catapult, that the player (or his comrade, if he gives out an order) can use for stopping the enemies in their tracks, but the amount of projectiles is limited. After a few dozens of defeated enemies, the BOSS monster ([[Gnoll Chieftain]]) will appear. Defeating the BOSS monster completes the battle. |
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+ | |||
+ | Win conditions: |
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+ | |||
+ | * Defeat enemies and the BOSS; |
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+ | |||
+ | Failure conditions: |
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+ | |||
+ | * The player character is incapacitated. |
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+ | * The enemies have broken through the final barricade. |
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+ | |||
+ | === Recon Run === |
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+ | TBC |
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+ | |||
+ | === Supply Curcuit === |
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+ | TBC |
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+ | |||
+ | === Support Mission === |
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+ | The Support Mission is a special kind of mission that revolves around helping the townspeople in Colhen: collecting sheeps. The player and his comrade must cooperate to take the sheep prowling in the field to the designated area while fending off Fomors at the same time. The mission counts as completed when 5 sheep (or the remaining sheep) are sent to the designated area. |
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+ | |||
+ | Win conditions: |
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+ | |||
+ | * Taken all 5 sheep (or the remaining sheep) to the designated area; |
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+ | |||
+ | Failure conditions: |
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+ | |||
+ | * The player character is incapacitated. |
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+ | * The enemies have captured every sheep. |
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==Friendship Rewards== |
==Friendship Rewards== |
Revision as of 14:00, 26 February 2021
Character Friendship Content is a major content, introduced to Vindictus in June 24th, 2020. The content aims for interacting with the mercenary comrades, that are represented as hero characters roster that you initially choose from at the beginning of the game.
What is the Friendship Content
As the name implies, the Friendship Content is a content that allows you to meet your respective comrades-in-arms of the Crimson Blade mercenaries and build up your friendship with them. As you progress through the content, you will:
- Build up friendship with the target mercenary;
- Open conversation topics;
- Gather Seals of Friendship, required to purchase Voice Emotes;
- Proceed through the character's short stories and learn more about your comrade;
- Learn Friendship Skills and new Emotes.
The Crimson Blade's Mercenary Outpost has the 2nd floor leading to the Mercenary Lounge, where you will find your allies in the Mercenary Unit resting. The lounge is usually occupied by 5-6 mercenaries and the roster changes every day at 7 AM (UTC). Additionally, the lounge possesses the mission board and the NPC Captain Crimson that acts as the manager of the lounge.
In the Mercenary Lounge, the player can perform the following actions:
- Engage in conversations with the comrade mercenaries;
- Buy and send Gifts to the comrade mercenaries;
- Summon the comrade mercenary, if a specific comrade is currently absent from the lounge;
- Depart on missions with a specific comrade mercenary.
Friendship Content Mechanics
Building Friendship
Each comrade character possesses their own Closeness meter (represented by an emoji and the gauge) and Bond Level that indicate your current relationship status with the target comrade, and the Daily Closeness meter (represented by the pale-blue heart) that measures how many actions you can perform regarding the target comrade mercenary to contribute to the Closeness meter before those actions stop making any contribution until the next day. There exist items that can raise Closeness while ignoring the Daily Closeness meter.
Closeness Meter Breakdown
Each comrade character possesses their own Closeness meter which is represented by an emoji, signifying the friendship level, and the progress gauge. The Closeness meter fills up to a certain percentage as you perform certain actions with the allied mercenaries. The daily limit for filling up the Closeness meter is 7% per day.
Performed Action | Closeness Obtained | Limit |
Chit-chat with an allied mercenary | 0.7% | 4 times per day |
Chat with an allied mercenary on the topic (once per new topic) | 0.5% | - |
Send a gift to the mercenary (that he likes) | 0.6% | - |
Send a gift to the mercenary (that he doesn't like) | 0.3% | - |
Send a Suspicious Potion as a gift to the mercenary | 3%* | - |
Go on a mission with the mercenary | 3% | Once per day |
Encounter the mercenary in any of the buildings in Colhen | 0.1% | - |
[*]The Suspicious Potion raises the Closeness meter regardless of the daily limit.
For almost every character, reaching 20%, 40%, 60% and 80% of the meter unlocks a short story for the target characters, which comprises of an event involving you and the target character. Upon progressing through the story, you will learn a new conversation topic, which then can be used when talking to mercenaries.
Once the Closeness meter fills up to 100%, you can talk to the comrade mercenary you've built your friendship with to raise up the Bond Level with that comrade. As the Bond Level increases, the comrade's behavior in battles, chit-chat dialogues and statuses change.
Gifts
As mentioned before, apart from chatting with the allied mercenaries in the lounge, you can send them gifts. Every allied mercenary has 2 of their own favorite items that they'd really want to be gifted with. Sending a gift that the mercenary likes will provides twice the Closeness rate as if you were sending a normal gift. Below is the list of the gifts that every character tends to like:
Allied Mercenary | Likes | Allied Mercenary | Likes | Allied Mercenary | Likes |
Lann | Energy Elixir Metal Polish |
Hurk | Grilled Fish Fresh Iced Strawberry Brandy |
Grimden | Energy Elixir Grilled Fish |
Fiona | First Aid Kit Strawberry Cake |
Lynn | Strawberry Cake Small Doll |
Eira | Small Doll Fresh Iced Strawberry Brandy |
Evie | First Aid Kit The Advanced Fundamentals of Magic |
Arisha | Small Doll Moonstone Ring |
Belle | Under the Giant Cherry Tree Metal Polish |
Karok | Energy Elixir Fresh Iced Strawberry Brandy |
Sylas | The Advanced Fundamentals of Magic Moonstone Ring |
Lethor | Grilled Fish Under the Giant Cherry Tree |
Kai | Metal Polish Fresh Iced Strawberry Brandy |
Delia | Under the Giant Cherry Tree Strawberry Cake |
Kael | First Aid Kit Metal Polish |
Vella | First Aid Kit Moonstone Ring |
Miri | Under the Giant Cherry Tree Grilled Fish |
Tessa | Moonstone Ring Under the Giant Cherry Tree |
Lounge Mission Board
The mission board allows you to go on a mission with your allied mercenaries. Said mercenary will become your companion and will assist you in completing the mission.
The missions are split into 4 categories, each of them presenting different tasks to handle. Completing the missions increases your Closeness meter and Seals of Friendship. Additionally, there's a chance that the player may receive a gift from his comrade mercenary (it's usually signified by sentences like "I feel lusky today").
Border Patrol
The Border Patrol mission involves defending the Colhen gates from the invasion of Fomors. The enemies will spawn at the beginning of the map and will start breaking through barricades, set on the area. The player and his comrade must defeat a number of enemies on the map and not let them break the final barricade by the entrance to the village of Colhen. The area is equipped with a catapult, that the player (or his comrade, if he gives out an order) can use for stopping the enemies in their tracks, but the amount of projectiles is limited. After a few dozens of defeated enemies, the BOSS monster (Gnoll Chieftain) will appear. Defeating the BOSS monster completes the battle.
Win conditions:
- Defeat enemies and the BOSS;
Failure conditions:
- The player character is incapacitated.
- The enemies have broken through the final barricade.
Recon Run
TBC
Supply Curcuit
TBC
Support Mission
The Support Mission is a special kind of mission that revolves around helping the townspeople in Colhen: collecting sheeps. The player and his comrade must cooperate to take the sheep prowling in the field to the designated area while fending off Fomors at the same time. The mission counts as completed when 5 sheep (or the remaining sheep) are sent to the designated area.
Win conditions:
- Taken all 5 sheep (or the remaining sheep) to the designated area;
Failure conditions:
- The player character is incapacitated.
- The enemies have captured every sheep.