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*Shoots ice projectiles at players.
 
*Shoots ice projectiles at players.
 
*Turns his front paw into a sharp ice claw and slams into a player. This attack can break frozen players out of the ice and damage them. The ice claw is unblockable. [[Karok]] can clash this attack.
 
*Turns his front paw into a sharp ice claw and slams into a player. This attack can break frozen players out of the ice and damage them. The ice claw is unblockable. [[Karok]] can clash this attack.
βˆ’
*Takes flight and divides the map in half with an ice wall. Beokros then flies towards the side of the map with the most players an unleashes an area of effect on that side of the map which is an instant-KO, minus [[Life Flare]].
+
*Takes flight and divides the map in half with an ice wall. Beokros then flies towards the side of the map with the most players an unleashes an area of effect on that side of the map.
 
*Breathes ice forward. This attack is unblockable and freezes anyone that gets hit.
 
*Breathes ice forward. This attack is unblockable and freezes anyone that gets hit.
 
*Slams down with his front legs while breathing ice forward.
 
*Slams down with his front legs while breathing ice forward.
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*Flies up and targets a player, as shown by a mist that is around where they last were. Shoots ice around the player to create an ice prison. Breaking this ice leaves ice shards on the ground.
 
*Flies up and targets a player, as shown by a mist that is around where they last were. Shoots ice around the player to create an ice prison. Breaking this ice leaves ice shards on the ground.
 
**Beokros will then land and destroy the ice prison, dealing damage to anyone nearby.
 
**Beokros will then land and destroy the ice prison, dealing damage to anyone nearby.
βˆ’
*If all living players are frozen, he will fly up and roar, unleashing an area of effect over the entire battlefield that instantly KOs everyone.
 
βˆ’  
 
== Tips & Advice ==
 
== Tips & Advice ==
 
*The ice projectiles each come out at a random speed, so players should notice this to time their dodge.
 
*The ice projectiles each come out at a random speed, so players should notice this to time their dodge.
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