Template:Dialogue

Usage of the Dialogue templates

 * Use to make the header. No attributes.
 * Use to break the dialogue into groups.
 * A group can be any collection of dialogue that it makes sense to group together. For instance, if a story has dialogue at the Inn, then at the Merc Outpost, then this could be two groups. It could also be divided into groups before and after completing an objective.
 * title: The group header. Use this field to explain what this group's distinction is. In most cases, fill this field in with the official mission description (look for what the top line is when you open the story in the Story tab.)
 * dialogue: Put the DialogueBoxes in this field, one after another.
 * Use to make the actual dialogue box.
 * npc: If an NPC is speaking, put their name in this box to make their name and picture appear at the top.
 * content: Put whatever the NPC is saying in here.

Example
The following is an example of how the template would be applied to the quest Yikes!: