Talk:Scythe Evie Guide

Nicely written, but lots of mistakes and wrong informations. For instance, strength mastery increase your damage for quite a lot, so IMO it goes under secondary skills. I also maxed Defense mastery, since it helps a lot. Yeah, you shouldnt get hit, but when you do, you'll be dead in 1 hit without this skill. Agility mastery increases stamina restoration, and you said in guide that evies need lots of stamina and fast recharge. Voila, Agility mastery. Life flare, on the other hand, SUCKS ASS. Only logic solution would be to rank to to E, nothing more. That's it for now.--178.172.14.162 18:17, 3 February 2011 (UTC)

Strength should be under Tertiary at best. Good for trash-mobs. Combat Mastery should be behind strength tho. Defense Mastery isnt worth the AP it costs. You CANT get 1-hit with evie. And if you get hit twice(only guy who one-shots you after Magic shield is gone, is BL) youre doing something wrong. Agility doesnt increase stamina restoration as much as youd like it to. 100 AGI decreases the restoration from 0 to 100 by 0.2 sec or something like that. Life flar is a better investment than Defense Mastery. One thing agility is useful for tho, is the crit chance of magic critical hits. so you might want to rank it for that. Also: talon is much more useful than you make it out to be.
 * Learn writing comments on wiki and posting your signature please. In your whole comments, you didnt state a single argument why certain skill isnt good, so I guess you're just trolling.--178.172.14.162 00:39, 15 February 2011 (UTC)

Oh im sorry. Tell me where did you state that your arguments are the right ones, and everybody else is wrong? All I see is: Blabla is better, "it helps alot", "youll be dead with 1 hit", "helps a lot". Etc. Please back up your own arguments if you expect the same. I actually gave more examples why a certain skill is better than you did. so yeah. pls do that for your comments too *sadpandaface* It would also be nice if youd actually say how to write a signature on a wiki. unless youre trolling ofc. --sadpandafaceman (something like this? :


 * This is what you type to put in a signature, like the one I'll put on the next line: --~
 * --Ujuidar 19:33, 16 February 2011 (UTC)

Can we update this guide to include all the new skills/equipment that are coming/have came in the new updates? Much thanks, love the guide. -- Lego6245 00:19, 22 March 2011 (UTC)

I think Critical Hits should be added to the list as well, either behind or in front of Magical Critical hits. HALF of Evie's damage is coming from those smash attacks, and since Critical hits is the one that affects Smash and Normal attacks, it should be included. You put Smash Mastery on the list, and Critical Hits immensely compliments Smash Mastery. It feels only right if you're going to keep Magical Critical Hits. You can't activate an Evie snap finish, without having placed the Smash first. I hope I explained that well enough. I think Critical Hits is also the SAME amount of AP required as Magic Critical Hits until Rank A, and on top of that you can keep going past rank A. Just consider it ^_^ EDIT: Secondly, Reverse Gravity is an SP skill, an amazing one at that, your guide says Insane Reaper is the only one =3--SorionHex 03:39, 2 April 2011 (UTC)


 * Critical Hits does not affect scythe smashes, or at least that is our current understanding. Scythe smashes are considered magical attacks and therefore use Magic Critical Hits, leaving only staff smashes affected by Critical Hits and those are pretty much only good for the stun/knock back if you are out of stamina or just want to stall for Firebolt to finish cool down. As for Reverse Gravity this guide was written before it's release and the writer does not appear to have been on the wiki since. Sigil Baram (Talk) 17:42, 6 April 2011 (UTC)

In the gearing section there seems to be a few grievous issues. Number 1: Sweetie Bear set is not worth bothering with. Instead you should go from Scarlet Witch to Spider Cloth Set then to Broken Ash. Number 2: On the topic of scythes there is little to no reason to upgrade to each and every scythe. If you just +3 your weapon then you can wait a scythe or 2 before even needing to consider upgrading. Otherwise you'll just be wasting money and time.

Did a few edits
would have asked permisson but not sure who original creator of this was.

i just added a picture to reverse grav,edited the wording on sp Insane reaper and switched the ap cost to max and when to max around on reverse gravity

--Albyia 11:14, 7 June 2011 (UTC)

not sure if the original creator is still working on this guide. but i am just going to add clipped wings to the sp skills

--Albyia 09:03, 1 July 2011 (UTC)

I would like to ask for permisson to update this guide since i have managed to get my scythe evie to 64 so i have a decent footing with scythes (and yes she is a pure scythe evie no staff at all) Albyia 10:53, 21 July 2011 (UTC)

Edited a few things
I added the fallen angel set, as well as fixed up some pictures, spelling errors,and added pics for the scythes.