Zecallion

Related Titles

 * Lost and Forgotten
 * Almost Crushed
 * Visitor to Hell
 * Peeking into Hell
 * What a Pal
 * Rage Defeater

Battle Summary

 * Transformation is disabled in all modes. In Hard mode, players cannot revive through feathers, Goddess Graces, or Evie's Revive skill.
 * This battle has a limit of 40 minutes.

Battle Skills & Attacks

 * Does two sweeps, pauses for a moment, and finishes his combo with another two sweeps.
 * Attacks with his shield and follows up with a sweep with his axe.
 * Attacks with an body-turn overhead smash.
 * Does an straight overhead smash and follows up with an angled overhead smash.
 * Does a 300° sweep if players are in his blind spot.
 * Charges his left hand up and slams down on the ground, creating AoE bursts that tracks all of the players, regardless of their location.
 * Zecallion randomly uses his shield to charge his attack power starting with 0%.
 * If you are not able to breach his guard, his attack power increases by 10%.
 * He can increase his attack power infinitely if players allow it.
 * Counters with his shield if attacked in front of him.
 * Sweeps around with his shield
 * Does a 300° sweep with his axe. This attack is a true unblockable. It cannot be stopped by Fiona's block, Vella's Crosscut, Karok's Absorb Shock, Hurk's Blockade, Lynn's Little Rat, Arisha's Mana Drain, or Delia's Sword Guard. It can be dodged, however.
 * Roars and then throws his axe at a player. He then follows up by rushing at the player coming from right in a half circle.
 * At the half way point of 7 bars, Zecallion will catch an oncoming catapult stone. This will allow your party members to inflict as much damage as possible when he is holding the rock.
 * He will stomp the ground, briefly interrupting everyone (deals no damage) and then tosses the rock in front of him.
 * At 7 bars and below, he will combine his shield sweep combo with an overhead smash.
 * Charges up and rushes at a player.
 * Kicks down a player for his execution attack. If not stopped, Zecallion will reduce that player's health down to 1.
 * Other players can save them by chaining or spearing Zecallion's arm before he finishes his move. Spears requires two hits in order to stop it.
 * At half of a bar of health left, Zecallion will enter his berserk mode which makes all of his attacks stronger. He will also move faster as well.
 * Vella cannot crosscut through Zecallion's attacks in this state.
 * Does a three hit shield smash combo.