RunegraceGFTMskills

This is an overview of skills shared by two or more characters. For class-specific skills, see the related character page.

[[File:Combat Mastery (Skill).png]] [[File:Smash Mastery (Skill).png]] [[File:Critical Hit (Skill).png]] Combat/Smash Mastery and Critical Hit
These skills all raise your combat effectiveness with physical attacks. As such, these skills are useful for every character except a Staff Evie, whose magic power is not affected by any of these. You should raise these skills as long as they're not too expensive in comparison to other skills you have available. Smash Mastery is usually a better buy than move-specific smash skills as it increases the power of ""all"" smash moves. Since Kai spends most of his time using normal bow attacks, Combat Mastery is particularly useful for him. Critical Hit is particularly useful for Lann, as critical hits are required to execute Gliding Fury/Lightning Fury. A hammer Fiona also gets more benefit, as even normal hammer attacks can achieve a crit, unlike other weapons.

==    Agility/Intelligence/Strength/Willpower Mastery == As you'd expect, these skills raise the respective stats of a character. These are all useful for every character, with perhaps the exception of Intelligence Mastery only really being useful for Evie (and Strength Mastery being useless for Staff Evie). Each level grants roughly 30 to the stat up until rank A, at which point there is a severely diminishing return on the AP investment. Raise these when practical up to rank A, then ignore these unless you're running out of skills to spend AP on. Concentrate on whichever stats you value the most for your character.

[[File:Defense Mastery (Skill).png]] [[File:Stone Skin (Skill).png]] Defense Mastery and Stone Skin
Both of these skills raise the defense of your character, enabling you to withstand stronger blows. Defense Mastery simply gives a base DEF increase, useful for any player who wants to be able to shrug off blows easier. Stone Skin increases DEF, but only when armor is destroyed. While even at max 100 DEF may seem little, this skill raises your DEF by 500 when all your armor is broken (such as after Transformation has ended). These skills are particularly useful for Karok or spear Lann, who often take direct hits. Less useful for Evie whose main defense comes from Mana Shield

[[File:Meditation (Skill).png]] Meditation
This skill enables passive AP generation, even while not logged in.