Relentless

Additional Details

 * Hurk-only skill.
 * Allows normal attacks and smash attacks to be chained indefinitely and also allows smash attacks to be linked with Charge and Energy.
 * Hitting an enemy or triggering Impenetrable grants The Awakening buff. The buff can stack up to five times.
 * Stage 1: ATT +60, DEF +60, ATT SPD +2%, acquired after 1 hit from no stage
 * Stage 2: ATT +120, DEF +120, ATT SPD +4%, acquired after 4 hits from stage 1
 * Stage 3: ATT +180, DEF +180, ATT SPD +6%, acquired after 4 hits from stage 2
 * Stage 4: ATT +240, DEF +240, ATT SPD +8%, acquired after 8 hits from stage 3
 * Stage 5: ATT +300, DEF +300, ATT SPD +10%, acquired after 12 hits from stage 4
 * Stacks decay overtime if Hurk doesn't maintain or gain stacks.
 * The Awakening buff can be maintained by:
 * Using Charge/Energy.
 * Use normal/smash attack, the attack does not need to hit anything.
 * Use an SP skill.
 * The Awakening buff also increases the damage of Active: Judgment and Active: Execution and also grants Active: Execution the ability to force knockdown a boss but also consumes all stacks.

How to Obtain
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Summary

 * Columns in red indicate ranks not currently released.

Ranks

 * Max Rank is F