Equipment (Binding)

Binding refers to the state in which equipment items become temporarily or permanently untradeable after certain conditions.

System
After certain conditions, a piece of equipment will gain bind counts. Unbind Potions must be used to reduce the bind count to 0, thus unbinding it, before the item can be traded to other players again through the Marketplace or Mailbox.

There is a limit to the amount of times that an item can be unbound, as stated by the item's unbind count. If a player receives an item with no more unbind counts remaining, he/she will never be able to unbind it and give it away again. Every piece of equipment starts at 3 unbind counts.

Unbinding is necessary before armor fusion can be done.

When buying materials or consumables from the Marketplace, the item will no longer be tradeable. You cannot use Unbind Potions to unbind them either.

Conditions Giving Bind Counts
Various circumstances will increase an item's bind count, making it untradeable until it is unbound unless the unbind count reaches zero, at which it can no longer be unbound.


 * Enhancing an item to an enhancement level of +9 or higher.
 * Enchanting an item with a Rank 9 enchant or higher successfully.
 * Receiving an item of enchantment level +9 or above or with at least one Rank 9 enchant or higher on it from another player through the Mailbox or Marketplace.
 * Receiving a 5 star quality item from another player through the Mailbox or Marketplace.
 * Some event items or tradeable fashion items from the cash shop may have unbind counts upon reception.
 * Fusing items