Juggernaut

Battle Skills & Attacks

 * Flesh arm (right arm):
 * Hand and mouth filled with poison, Juggernaut swipes his arm from right to left, leaving behind a trail of poisonous smoke.
 * Poisonous smoke will stay for a short period. It damages and poisons anyone who enters/re-enters the area.
 * Leans on his elbow, then flips his body to the left.
 * Machine Arm (left arm):
 * Quick jab.
 * Swipes from left to right.
 * Long start-up animation.
 * Slams the ground with his arm, dealing damage in an AoE, then swipes with right arm and falls over.
 * Long start-up animation.
 * Roars, shoots out his claw at a target and grabs it, then slam the ground, dealing massive damage to the grabbed target.
 * Long start-up animation
 * Also deals minor damage in an AoE when he slams his arm.
 * Leans on his elbow, then flips his body to the right.
 * Leaps to the ceiling, then either:
 * Crashes down on his back.
 * Watch out for the stretch-out left arm when he drops (large hitbox).
 * Strikes down with his left arm. (Karoks can Clash this attack)
 * Roars, his hind legs move violently, then charges forward. Juggernaut might not travel as far if he collides with a player, but he will still deal damage
 * Slams down both arms. This causes a flinch and does not hit targets behind him.
 * Jumps backward.
 * Shoots out a lightning bolt that bounces between target. It will stop bouncing if it miss its target.
 * Roars and slams both arms to the ground, knocking away all players around him (minor damage). Juggernaut will try to reach the center of the room:
 * Juggernaut can repeat this attack many times if surrounded.
 * After successfully reaching the center of the room, Juggernaut will become invincible, it will shoot out many bombs and start charging:
 * Lightning will strike across the room.
 * Bombs MUST be picked up and thrown at Juggernaut to stop him from 'recharging'. 10 bombs must strike Juggernaut to stop him. Bombs will explode on their own after a while, dealing damage to nearby players.
 * Stopping Juggernaut from charging up will cause a system message notifying players that his face is vulnerable. He will take extra damage for a short period. (About 30% increase in damage)
 * Fail to stop Juggernaut from charging up, and he will hang onto the ceiling and have new attacks:
 * Grabs a player and slams them against the ceiling, instantly killing them.
 * Long reach.
 * Shoots out a bouncing lightning bolt.
 * Shoots poisons at all player. The poison will spread into an AoE when it touches the ground.
 * Crashes down on its back and goes back to his normal patterns.

Tips & Advice

 * In bomb phase:
 * Do not stand close together, spread out so the party can gather the most bombs, also to avoid getting hit by lightning that target other players.
 * Lightning will strike a few seconds after Juggernaut starts charging, enough to pick up 1 bomb and throw it.

Additional Notes

 * Damaging the mask will reveal the inside of Juggernaut's skull to be hollow with a glowing core inside.