User:Diecast/Weaponsmithing

As a Weaponsmith, characters are able to craft various arms and refine iron ore. The main difference between using an expertise and crafting with a vendor is there are fewer materials required via expertise, and you don't need to pay a crafting fee. The downside is we're only able to craft up to lvl 56 items, anything higher requires a vendor to craft. This expertise is taught by Krunk at the Bar in Rocheste.

=Beginner Weaponsmithing (0-99)= Now that you have decided to become a Weaponsmith you're going to be traveling to Rocheste quite often. The reason for this is Hilts. Krunk sells these at the Bar for 1,500 gold each and most everything you make will rely on them. Thankfully the Beginner part of this expertise is not too expensive to progress. Also for this stage, don't expect to make much money if any at all from the items you craft, just pick something you might find useful and hang onto one of them. Sell the rest to a vendor in town or give them out to guildmates as gifts. You'll soon get a taste of what is to come when you hit 90 and need Beginner Weaponsmithing Finishes to complete. Those are only given out once per day so make sure not to miss getting the quest from Krunk.

Weapons Chart
=Apprentice Weaponsmithing (100-199)= As your skill level moves up so does the cost of materials. Now instead of Hilts we're now going to need Fine Hilts as our basis for weapons. Making these is faily inexpensive if you've been selling your wares in the Marketplace. You just need some Metal Clamps and Hilts. Keep your eye on the market as you progress, you'll want to craft something people want to buy. You'll also want to craft something you can afford! I'm just going to give a quick recap of what I used to get myself through. Fine Hilt, Twin Bone Spiked Longsword, Crimson Blade Scythe, Avenger Eye, The Reaper, Blood Lancer, Crescent Moon, Golden Scale Twin Spear, Dual Faced King, Ruins Scythe. Of those the best selling for me were the Blood Lancers, Golden Scale Twin Spears and the Ruins Scythe. It was expensive getting the gold but worth it at the time, not sure how the market is now. The most difficult part of leveling up is going from 190 to 199 as you'll need Apprentice Weaponsmithing Finishes that are only given out once per day. I recommend going for the Proofs as you'll get two finishes instead of one in return from Krunk.

Weapons Chart
=Journeyman Weaponsmithing (200-299)= Start out by creating some Superior Hilts, I was able to max out at 211 with Superior Hilts only. Next skip making Nightmares as they are far too expensive to waste materials on move on to the Stigma or Long Blade Twin Spears depending on the market and your preference. These weapons should take you into the mid-220's then move onto the Wind Scythe for up to 236 or so. The Ewynsoch will be next on the list to take weaponsmithing up to mid 240's the it's on to a Cave Walker.

Weapons Chart
=Example Video=